Merge branch 'master' of https://gitlab.hexaquo.at/ggjg20/bodypartfighter
This commit is contained in:
commit
2d08ddc8c1
BIN
3D Input/Fertige GLBs/gravestone1.glb
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3D Input/Fertige GLBs/gravestone1.glb
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3D Input/Fertige GLBs/vogel_flügel.glb
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3D Input/Fertige GLBs/vogel_flügel.glb
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3D Input/huhntextur.png
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3D Input/huhntextur.png
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3D Input/hühnchen kopf unwrapped.blend
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3D Input/hühnchen kopf unwrapped.blend
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3D Input/hühnchen kopf unwrapped.blend1
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3D Input/hühnchen kopf unwrapped.blend1
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3D Input/textures_painter/gravestone1_Material_Normal.png
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3D Input/textures_painter/gravestone1_Material_Normal.png
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Audio/frog_sound.wav
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Audio/frog_sound.wav
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Audio/frog_sound.wav.import
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Audio/frog_sound.wav.import
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@ -0,0 +1,21 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/frog_sound.wav-7b3422836f30107969b2eff5469093eb.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Audio/frog_sound.wav"
|
||||
dest_files=[ "res://.import/frog_sound.wav-7b3422836f30107969b2eff5469093eb.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
BIN
Audio/punch_sound.wav
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Audio/punch_sound.wav
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21
Audio/punch_sound.wav.import
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21
Audio/punch_sound.wav.import
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@ -0,0 +1,21 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/punch_sound.wav-0f9d6ab352205acf0b589f4a1f454cc5.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Audio/punch_sound.wav"
|
||||
dest_files=[ "res://.import/punch_sound.wav-0f9d6ab352205acf0b589f4a1f454cc5.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
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||||
compress/mode=0
|
@ -51,7 +51,6 @@ func _ready():
|
||||
|
||||
func change_count_ui():
|
||||
if done_player_count == null:
|
||||
print("test")
|
||||
done_player_count = 0
|
||||
_playerNum.text = str(done_player_count + 1) + "/" + str(InGameState.player_count)
|
||||
|
||||
@ -169,6 +168,9 @@ func delete_body_part():
|
||||
var body_part = _attachment_point.get_node("Limb").get_child(0)
|
||||
if body_part != null:
|
||||
_costProgress.value -= body_part.cost
|
||||
#delete collider with id
|
||||
var old_col_path = "LimbCollider" + str(_attachment_point.id)
|
||||
_torso.get_node(old_col_path).queue_free()
|
||||
body_part.queue_free()
|
||||
|
||||
|
||||
|
@ -2,6 +2,7 @@ extends Spatial
|
||||
|
||||
|
||||
export(int) var key
|
||||
export(int) var id
|
||||
|
||||
onready var limb = get_node("Limb")
|
||||
|
||||
@ -15,7 +16,7 @@ func _unhandled_input(event):
|
||||
if event is InputEventKey:
|
||||
if event.pressed and event.scancode == key:
|
||||
if limb.get_child_count() > 0:
|
||||
limb.get_child(0).action()
|
||||
limb.get_child(0).action_wrapper()
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
|
@ -25,6 +25,7 @@ shape = SubResource( 1 )
|
||||
[node name="DownFrontLeft" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 0.965926, -1.45851e-07, -0.258819, -1.50996e-07, -1, -1.77636e-15, -0.258819, 3.90806e-08, -0.965926, 1.3, 1, 4.2 )
|
||||
key = 68
|
||||
id = 1
|
||||
|
||||
[node name="Mesh" parent="DownFrontLeft" index="0"]
|
||||
transform = Transform( 0.2, 0, 3.72529e-09, 0, 0.2, 0, -3.72529e-09, 0, 0.2, 0, 0, 0 )
|
||||
@ -32,6 +33,7 @@ transform = Transform( 0.2, 0, 3.72529e-09, 0, 0.2, 0, -3.72529e-09, 0, 0.2, 0,
|
||||
[node name="DownFrontRight" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 0.965926, -1.45851e-07, 0.258819, -1.50996e-07, -1, 1.77636e-15, 0.258819, -3.90806e-08, -0.965926, -1.3, 1, 4.2 )
|
||||
key = 70
|
||||
id = 2
|
||||
|
||||
[node name="OmniLight" parent="DownFrontRight" index="1"]
|
||||
transform = Transform( 1, 3.13083e-13, 0, -3.09641e-13, 1, -5.59552e-14, 0, 5.59552e-14, 1, -0.680858, -1.19209e-07, -1.38872 )
|
||||
@ -42,26 +44,32 @@ transform = Transform( 0.5, 1.4988e-15, 0, 1.4988e-15, 0.5, 0, 0, 0, 0.5, 0, 0,
|
||||
[node name="DownBackRight" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 0.982402, -3.24601e-07, 0.0859489, -3.2133e-07, -1, 0, 0.0859489, -2.83989e-08, -0.982402, -1.9, -1, 3.6 )
|
||||
key = 83
|
||||
id = 3
|
||||
|
||||
[node name="DownBackLeft" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 0.982402, 3.24601e-07, -0.0859489, 3.2133e-07, -1, 0, -0.0859489, -2.83989e-08, -0.982402, 1.9, -1, 3.6 )
|
||||
key = 65
|
||||
id = 4
|
||||
|
||||
[node name="UpFrontLeft" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 0.103081, -3.40598e-08, -0.980752, -3.2133e-07, -1, 0, -0.980752, 3.24056e-07, -0.103081, 2.9, 0, -2 )
|
||||
key = 69
|
||||
id = 5
|
||||
|
||||
[node name="UpFrontRight" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( 0.103081, 3.40598e-08, 0.980752, 3.2133e-07, -1, 0, 0.980752, 3.24056e-07, -0.103081, -2.9, 0, -2 )
|
||||
key = 82
|
||||
id = 6
|
||||
|
||||
[node name="UpBackRight" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( -0.870723, 0.384569, 0.26555, -1.84307e-07, -0.573576, 0.807811, 0.462972, 0.723268, 0.499426, -1, -1.9, -2.5 )
|
||||
key = 81
|
||||
id = 7
|
||||
|
||||
[node name="UpBackLeft" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( -0.870723, -0.384569, -0.26555, 1.84307e-07, -0.573576, 0.807811, -0.462972, 0.723268, 0.499426, 1, -1.9, -2.5 )
|
||||
key = 87
|
||||
id = 8
|
||||
|
||||
[node name="Head" parent="." instance=ExtResource( 2 )]
|
||||
transform = Transform( -0.986155, 3.25841e-07, 0, -3.2133e-07, -1, 0, 0, 0, 0.986155, 0, 0, -3.63054 )
|
||||
|
@ -6,6 +6,7 @@ class_name BodyPart
|
||||
|
||||
onready var base = get_parent().get_parent().get_parent()
|
||||
onready var physics_shape = get_node("PartCollider")
|
||||
onready var action_sound = get_node("ActionSound")
|
||||
|
||||
var setup_done = false
|
||||
|
||||
@ -23,7 +24,10 @@ func _process(delta: float) -> void:
|
||||
var translation = physics_shape.global_transform
|
||||
print(translation)
|
||||
|
||||
var attach_id = get_parent().get_parent().id
|
||||
|
||||
remove_child(physics_shape)
|
||||
physics_shape.name = "LimbCollider" + str(attach_id)
|
||||
base.add_child(physics_shape)
|
||||
|
||||
physics_shape.global_transform = translation
|
||||
@ -31,6 +35,13 @@ func _process(delta: float) -> void:
|
||||
setup_done = true
|
||||
|
||||
|
||||
func action_wrapper():
|
||||
if not action_sound.playing:
|
||||
action_sound.play()
|
||||
|
||||
action()
|
||||
|
||||
|
||||
# Do something with the base
|
||||
func action():
|
||||
pass
|
||||
|
@ -6,3 +6,6 @@
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="PartCollider" type="CollisionShape" parent="."]
|
||||
|
||||
[node name="ActionSound" type="AudioStreamPlayer3D" parent="."]
|
||||
attenuation_model = 3
|
||||
|
@ -1,17 +1,18 @@
|
||||
[gd_scene load_steps=8 format=2]
|
||||
[gd_scene load_steps=9 format=2]
|
||||
|
||||
[ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://BodyParts/GorillaArm.gd" type="Script" id=2]
|
||||
[ext_resource path="res://3D Input/Fertige GLBs/Arm_Gorilla.glb" type="PackedScene" id=3]
|
||||
[ext_resource path="res://3D Input/gorillaarmtexture.png" type="Texture" id=4]
|
||||
[ext_resource path="res://Audio/punch_sound.wav" type="AudioStream" id=5]
|
||||
|
||||
[sub_resource type="BoxShape" id=2]
|
||||
[sub_resource type="BoxShape" id=1]
|
||||
extents = Vector3( 1.21214, 1, 2.81197 )
|
||||
|
||||
[sub_resource type="SphereShape" id=3]
|
||||
[sub_resource type="SphereShape" id=2]
|
||||
radius = 0.175235
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=1]
|
||||
[sub_resource type="SpatialMaterial" id=3]
|
||||
albedo_texture = ExtResource( 4 )
|
||||
|
||||
[node name="GorillaArm" instance=ExtResource( 1 )]
|
||||
@ -22,22 +23,19 @@ damage = 15.0
|
||||
|
||||
[node name="PartCollider" parent="." index="0"]
|
||||
transform = Transform( 1, 0, 0, 0, 0.534515, -0.845159, 0, 0.845159, 0.534515, -0.0701199, -4.33779, -2.5341 )
|
||||
shape = SubResource( 2 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="TouchArea" parent="." index="1"]
|
||||
transform = Transform( 0.00565114, -1.25635, 4.34486, 2.47947, -3.63292, -1.05371, 3.78264, 2.38321, 0.684203, -0.142621, -4.9139, -2.02559 )
|
||||
transform = Transform( 0.00565114, -1.25635, 4.34486, 2.47947, -3.63292, -1.05371, 3.78264, 2.38321, 0.684204, -0.142622, -4.9139, -2.02559 )
|
||||
|
||||
[node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"]
|
||||
shape = SubResource( 3 )
|
||||
shape = SubResource( 2 )
|
||||
|
||||
[node name="Mesh" parent="." index="2" instance=ExtResource( 3 )]
|
||||
transform = Transform( -1.74846e-08, 0.4, 0, -0.4, -1.74846e-08, 0, 0, -2.66454e-15, 0.4, -9.43966, -0.0575844, 0.086014 )
|
||||
|
||||
[node name="Skeleton" parent="Mesh/Armature" index="0"]
|
||||
bones/14/bound_children = [ NodePath("BoneAttachment") ]
|
||||
|
||||
[node name="Cube" parent="Mesh/Armature/Skeleton" index="0"]
|
||||
material/0 = SubResource( 1 )
|
||||
material/0 = SubResource( 3 )
|
||||
|
||||
[node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"]
|
||||
transform = Transform( 0.000982332, 0.274505, -0.961585, -0.54821, 0.80436, 0.229062, 0.83634, 0.526926, 0.151277, -0.00334232, 1.11071, -0.466874 )
|
||||
@ -46,4 +44,7 @@ bone_name = "bone_6"
|
||||
[node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"]
|
||||
remote_path = NodePath("../../../../../TouchArea")
|
||||
|
||||
[node name="PushSound" parent="." index="4"]
|
||||
stream = ExtResource( 5 )
|
||||
|
||||
[editable path="Mesh"]
|
||||
|
@ -1,7 +1,8 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://BodyParts/HumanArm.gd" type="Script" id=2]
|
||||
[ext_resource path="res://Audio/punch_sound.wav" type="AudioStream" id=3]
|
||||
[ext_resource path="res://3D Input/Fertige GLBs/Arm_Mensch.glb" type="PackedScene" id=4]
|
||||
|
||||
[sub_resource type="BoxShape" id=1]
|
||||
@ -29,9 +30,6 @@ shape = SubResource( 2 )
|
||||
[node name="Mesh" parent="." index="2" instance=ExtResource( 4 )]
|
||||
transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, -0.357728, -8.51476, 0 )
|
||||
|
||||
[node name="Skeleton" parent="Mesh/Armature" index="0"]
|
||||
bones/7/bound_children = [ NodePath("BoneAttachment") ]
|
||||
|
||||
[node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"]
|
||||
transform = Transform( 0.0646207, -0.736312, -0.673549, -0.240426, 0.64359, -0.726627, 0.968514, 0.208894, -0.135439, 0.054756, 1.13784, 0.129916 )
|
||||
bone_name = "bone_6"
|
||||
@ -42,4 +40,10 @@ remote_path = NodePath("../../../../../TouchArea")
|
||||
[node name="AnimationPlayer" parent="Mesh" index="2"]
|
||||
playback_speed = 3.0
|
||||
|
||||
[node name="ActionSound" parent="." index="3"]
|
||||
unit_db = 0.0
|
||||
|
||||
[node name="PushSound" parent="." index="4"]
|
||||
stream = ExtResource( 3 )
|
||||
|
||||
[editable path="Mesh"]
|
||||
|
@ -1,9 +1,10 @@
|
||||
[gd_scene load_steps=8 format=2]
|
||||
[gd_scene load_steps=9 format=2]
|
||||
|
||||
[ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://BodyParts/HumanLeg.gd" type="Script" id=2]
|
||||
[ext_resource path="res://3D Input/Fertige GLBs/Bein_Mensch.glb" type="PackedScene" id=3]
|
||||
[ext_resource path="res://3D Input/beinimage.png" type="Texture" id=4]
|
||||
[ext_resource path="res://Audio/punch_sound.wav" type="AudioStream" id=5]
|
||||
|
||||
[sub_resource type="BoxShape" id=1]
|
||||
extents = Vector3( 0.666, 2.5097, 1.57924 )
|
||||
@ -47,4 +48,10 @@ bone_name = "bone_2"
|
||||
[node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"]
|
||||
remote_path = NodePath("../../../../../TouchArea")
|
||||
|
||||
[node name="ActionSound" parent="." index="3"]
|
||||
unit_db = 0.0
|
||||
|
||||
[node name="PushSound" parent="." index="4"]
|
||||
stream = ExtResource( 5 )
|
||||
|
||||
[editable path="Mesh"]
|
||||
|
@ -2,6 +2,7 @@ extends BodyPart
|
||||
class_name PushingBodyPart
|
||||
|
||||
onready var touch_area = get_node("TouchArea")
|
||||
onready var push_sound = get_node("PushSound")
|
||||
|
||||
export(float) var damage = 10.0
|
||||
|
||||
@ -19,10 +20,16 @@ func _is_animation_playing():
|
||||
func _on_touch_area_entered(body):
|
||||
if body.name != base.name and _is_animation_playing():
|
||||
if body.is_in_group("Terrain"):
|
||||
push(body)
|
||||
push_wrapper(body)
|
||||
elif body.is_in_group("Player"):
|
||||
InGameState.subtract_player_health(body.player_id, damage)
|
||||
|
||||
|
||||
func push_wrapper(body):
|
||||
push_sound.play(0.0)
|
||||
|
||||
push(body)
|
||||
|
||||
|
||||
func push(body):
|
||||
pass
|
||||
|
@ -3,8 +3,10 @@
|
||||
[ext_resource path="res://BodyParts/BodyPart.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://BodyParts/PushingBodyPart.gd" type="Script" id=2]
|
||||
|
||||
|
||||
[node name="PushingBodyPart" index="0" instance=ExtResource( 1 )]
|
||||
[node name="PushingBodyPart" instance=ExtResource( 1 )]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="TouchArea" type="Area" parent="." index="1"]
|
||||
|
||||
[node name="PushSound" type="AudioStreamPlayer3D" parent="." index="3"]
|
||||
attenuation_model = 3
|
||||
|
@ -12,7 +12,7 @@ var _win_screen_scene
|
||||
|
||||
var _bodies : Array
|
||||
var _body_count = 0
|
||||
var _body_positions = [Vector3(0, 15, -30), Vector3(0, 15, 30), Vector3(-30, 15, 0), Vector3(30, 15, 0)]
|
||||
var _body_positions = [Vector3(0, 15, 30), Vector3(0, 15, -30), Vector3(-30, 15, 0), Vector3(30, 15, 0)]
|
||||
|
||||
func _ready():
|
||||
InGameState.player_count = 2
|
||||
@ -68,7 +68,7 @@ func _switch_to_fighting(torso):
|
||||
torso.translation += _body_positions[_body_count]
|
||||
torso.rotation_degrees = Vector3(90, 0, 0)
|
||||
|
||||
if _body_count == 1:
|
||||
if _body_count == 0:
|
||||
torso.rotation_degrees += Vector3(0, 180, 0)
|
||||
|
||||
_body_count += 1
|
||||
|
@ -1,8 +1,9 @@
|
||||
[gd_scene load_steps=6 format=2]
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://Ingame/Level/Torch.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://Ingame/Level/Ground.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://default_env.tres" type="Environment" id=3]
|
||||
[ext_resource path="res://3D Input/Fertige GLBs/Kopf_Mensch.glb" type="PackedScene" id=4]
|
||||
[ext_resource path="res://Ingame/Level/Fence.tscn" type="PackedScene" id=5]
|
||||
|
||||
[sub_resource type="Curve3D" id=1]
|
||||
@ -29,13 +30,19 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -55.8087, 0, 76.6803 )
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 52.7943, 0, 76.6803 )
|
||||
|
||||
[node name="Torch6" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.293457, 0, 5.53332 )
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 27.8085, 0, 49.812 )
|
||||
|
||||
[node name="Torch7" parent="." instance=ExtResource( 1 )]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -35.1849, 0, -15.9355 )
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = ExtResource( 3 )
|
||||
|
||||
[node name="ground" parent="." instance=ExtResource( 2 )]
|
||||
|
||||
[node name="Kopf_Mensch" parent="." instance=ExtResource( 4 )]
|
||||
transform = Transform( 3.58646, 0.324361, 1.74129, -1.09151, 3.50169, 1.59586, -1.39495, -1.90603, 3.22817, -62.8568, 12.0891, -17.4997 )
|
||||
|
||||
[node name="Path" type="Path" parent="."]
|
||||
curve = SubResource( 1 )
|
||||
|
||||
|
@ -1,8 +1,9 @@
|
||||
extends Control
|
||||
extends Spatial
|
||||
|
||||
export(NodePath) var startPath
|
||||
|
||||
var _start_button
|
||||
onready var viewport = get_node("ViewportContainer/Viewport")
|
||||
|
||||
signal body_build()
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
[gd_scene load_steps=8 format=2]
|
||||
|
||||
[ext_resource path="res://UI/MainMenu.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Resources/Fonts/MenuHeader.tres" type="DynamicFont" id=2]
|
||||
@ -6,15 +6,40 @@
|
||||
[ext_resource path="res://Resources/Styles/ButtonHoverStyle.tres" type="StyleBox" id=4]
|
||||
[ext_resource path="res://Resources/Styles/ButtonPressedStyle.tres" type="StyleBox" id=5]
|
||||
[ext_resource path="res://Resources/Styles/ButtonNormalStyle.tres" type="StyleBox" id=6]
|
||||
[ext_resource path="res://Ingame/Arena.tscn" type="PackedScene" id=7]
|
||||
|
||||
[node name="MainMenu" type="Control"]
|
||||
[node name="MainMenu" type="Spatial"]
|
||||
script = ExtResource( 1 )
|
||||
startPath = NodePath("MarginContainer2/VBoxContainer/Start")
|
||||
|
||||
[node name="View" type="MarginContainer" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
script = ExtResource( 1 )
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
startPath = NodePath("MarginContainer2/VBoxContainer/Start")
|
||||
|
||||
[node name="ViewportContainer" type="ViewportContainer" parent="View"]
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 600.0
|
||||
rect_min_size = Vector2( 200, 40 )
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
stretch = true
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Viewport" type="Viewport" parent="View/ViewportContainer"]
|
||||
size = Vector2( 1024, 600 )
|
||||
handle_input_locally = false
|
||||
render_target_update_mode = 3
|
||||
|
||||
[node name="Camera" type="Camera" parent="View/ViewportContainer/Viewport"]
|
||||
transform = Transform( -1.62921e-07, -0.604599, 0.79653, 0, 0.79653, 0.604599, -1, 9.85017e-08, -1.29771e-07, 30, 25, 0 )
|
||||
fov = 63.748
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="."]
|
||||
anchor_left = 0.5
|
||||
@ -32,6 +57,8 @@ __meta__ = {
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"]
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 600.0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="GameName" type="Label" parent="MarginContainer/VBoxContainer"]
|
||||
margin_right = 1024.0
|
||||
@ -40,7 +67,8 @@ rect_min_size = Vector2( 0, 250 )
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
custom_fonts/font = ExtResource( 2 )
|
||||
text = "D-d-d-d-d-duell"
|
||||
text = "Body-Part-Fight-Repair-
|
||||
Impker-Arena-Madness"
|
||||
align = 1
|
||||
valign = 2
|
||||
|
||||
@ -116,5 +144,7 @@ rect_min_size = Vector2( 0, 35 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Arena" parent="." instance=ExtResource( 7 )]
|
||||
[connection signal="pressed" from="MarginContainer2/VBoxContainer/Start" to="." method="_on_Start_pressed"]
|
||||
[connection signal="pressed" from="MarginContainer2/VBoxContainer/Exit" to="." method="_on_Exit_pressed"]
|
||||
|
Loading…
x
Reference in New Issue
Block a user