fixed camera
This commit is contained in:
parent
c0074f7141
commit
2c3c321b7f
@ -2,6 +2,22 @@ extends Spatial
|
||||
|
||||
onready var camera = get_node("Camera")
|
||||
|
||||
const DISTANCE_MOD = 0.2
|
||||
const FOV_MOD = 0.2
|
||||
|
||||
var _look_at_vec = Vector3(0, 0, -1)
|
||||
var _x_axis = Vector3(1, 0, 0)
|
||||
|
||||
func _ready():
|
||||
var cam_rot = camera.rotation_degrees
|
||||
print(cam_rot.y)
|
||||
_look_at_vec = _look_at_vec.rotated(Vector3(0, 1, 0), cam_rot.y * PI/180)
|
||||
print(_look_at_vec)
|
||||
print(cam_rot.x)
|
||||
_x_axis = _x_axis.rotated(Vector3(0, 1, 0), cam_rot.y * PI/180)
|
||||
_look_at_vec = _look_at_vec.rotated(_x_axis, cam_rot.x * PI/180)
|
||||
print(_look_at_vec)
|
||||
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
var player1 = get_parent().get_child(3)
|
||||
@ -12,6 +28,6 @@ func _process(delta: float) -> void:
|
||||
var center = player2.transform.origin + (player1.transform.origin - player2.transform.origin) / 2.0
|
||||
var distance = (player1.transform.origin - player2.transform.origin).length()
|
||||
|
||||
camera.fov = distance + 50.0
|
||||
camera.fov = distance * FOV_MOD + 60.0
|
||||
|
||||
transform.origin = center
|
||||
transform.origin = center - _look_at_vec * distance * DISTANCE_MOD
|
||||
|
Loading…
x
Reference in New Issue
Block a user