This commit is contained in:
buchibob 2020-02-02 15:32:48 +01:00
commit 236c36e03b
9 changed files with 129 additions and 2 deletions

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/huhntextur.png-a31af8e4947b19bec12f70e34f5f09d2.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://3D Input/huhntextur.png"
dest_files=[ "res://.import/huhntextur.png-a31af8e4947b19bec12f70e34f5f09d2.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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@ -67,16 +67,28 @@ custom_styles/normal = ExtResource( 8 )
custom_fonts/font = ExtResource( 5 ) custom_fonts/font = ExtResource( 5 )
text = "Start Game" text = "Start Game"
[node name="Delete" type="Button" parent="GUI/HBoxC/VBoxC"] [node name="Spacing" type="Control" parent="GUI/HBoxC/VBoxC"]
margin_top = 84.0 margin_top = 84.0
margin_right = 301.0 margin_right = 301.0
margin_bottom = 122.0 margin_bottom = 104.0
rect_min_size = Vector2( 0, 20 )
[node name="Delete" type="Button" parent="GUI/HBoxC/VBoxC"]
margin_top = 108.0
margin_right = 301.0
margin_bottom = 146.0
custom_styles/hover = ExtResource( 6 ) custom_styles/hover = ExtResource( 6 )
custom_styles/pressed = ExtResource( 7 ) custom_styles/pressed = ExtResource( 7 )
custom_styles/normal = ExtResource( 8 ) custom_styles/normal = ExtResource( 8 )
custom_fonts/font = ExtResource( 5 ) custom_fonts/font = ExtResource( 5 )
text = "Delete" text = "Delete"
[node name="Spacing2" type="Control" parent="GUI/HBoxC/VBoxC"]
margin_top = 150.0
margin_right = 301.0
margin_bottom = 170.0
rect_min_size = Vector2( 0, 20 )
[node name="ViewportContainer" type="ViewportContainer" parent="GUI/HBoxC"] [node name="ViewportContainer" type="ViewportContainer" parent="GUI/HBoxC"]
margin_left = 305.0 margin_left = 305.0
margin_right = 1024.0 margin_right = 1024.0

31
BodyParts/HorseLeg.gd Normal file
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extends PushingBodyPart
onready var anim = get_node("Mesh/AnimationPlayer")
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
func _is_animation_playing():
return anim.is_playing()
func action():
anim.play("ArmatureAction")
# Apply a slight counter force
var offset = transform.basis.xform(Vector3.ZERO) #transform.basis.xform(touch_area.global_transform.origin - base.global_transform.origin) * 0.5
var direction = -(base.transform.basis.y - base.transform.basis.z).normalized() * 0.5
base.apply_impulse(offset, direction)
func push(body):
# We multiply by 0.1 because we only want it to spin slightly, it should mostly go up
var offset = transform.basis.xform(Vector3.ZERO) #transform.basis.xform(touch_area.global_transform.origin - base.global_transform.origin) * 0.5
var direction = (base.transform.basis.y - base.transform.basis.z).normalized() * 19.0
base.apply_impulse(offset, direction)

49
BodyParts/HorseLeg.tscn Normal file
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@ -0,0 +1,49 @@
[gd_scene load_steps=8 format=2]
[ext_resource path="res://3D Input/Fertige GLBs/Bein_Pferd.glb" type="PackedScene" id=1]
[ext_resource path="res://BodyParts/PushingBodyPart.tscn" type="PackedScene" id=2]
[ext_resource path="res://3D Input/pferdtextur.png" type="Texture" id=3]
[ext_resource path="res://BodyParts/HorseLeg.gd" type="Script" id=4]
[sub_resource type="BoxShape" id=2]
extents = Vector3( 0.452502, 2.45458, 0.822059 )
[sub_resource type="SphereShape" id=3]
radius = 0.195173
[sub_resource type="SpatialMaterial" id=1]
albedo_texture = ExtResource( 3 )
[node name="HorseLeg" instance=ExtResource( 2 )]
transform = Transform( -1, -3.89414e-07, -1.70218e-14, 0, -4.37114e-08, 1, -3.89414e-07, 1, 4.37114e-08, -0.194821, -0.336704, 1.57652 )
script = ExtResource( 4 )
[node name="PartCollider" parent="." index="0"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.35601e-06, -3.54662, -8.9407e-08 )
shape = SubResource( 2 )
[node name="TouchArea" parent="." index="1"]
transform = Transform( -2.11393, -0.0496973, -0.00818296, 0.0470731, -1.82726, -1.06308, 0.017914, -1.06296, 1.82785, -0.011488, -5.48132, 0.244033 )
[node name="CollisionShape" type="CollisionShape" parent="TouchArea" index="0"]
transform = Transform( 1, 0, -1.86265e-09, 1.86265e-09, 1, 0, 0, -2.98023e-08, 1, 0, 0, 0 )
shape = SubResource( 3 )
[node name="Mesh" parent="." index="4" instance=ExtResource( 1 )]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, -7, 0 )
[node name="Skeleton" parent="Mesh/Armature" index="0"]
bones/2/bound_children = [ NodePath("BoneAttachment") ]
[node name="Cube" parent="Mesh/Armature/Skeleton" index="0"]
transform = Transform( 1, -2.84217e-14, -3.55271e-15, -2.84217e-14, 1, 0, 0, 0, 1, 0, 0, 0 )
material/0 = SubResource( 1 )
[node name="BoneAttachment" type="BoneAttachment" parent="Mesh/Armature/Skeleton" index="1"]
transform = Transform( -0.999716, -0.0235028, -0.00386987, -0.0209347, 0.789477, 0.613423, -0.011362, 0.61333, -0.789745, -0.00543287, 1.86361, 0.173834 )
bone_name = "bone_2"
[node name="RemoteTransform" type="RemoteTransform" parent="Mesh/Armature/Skeleton/BoneAttachment" index="0"]
remote_path = NodePath("../../../../../TouchArea")
[editable path="Mesh"]

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@ -8,3 +8,4 @@ func _ready():
bodyparts["Human Leg"] = load("res://BodyParts/HumanLeg.tscn") bodyparts["Human Leg"] = load("res://BodyParts/HumanLeg.tscn")
bodyparts["Frog Leg"] = load("res://BodyParts/FrogLeg.tscn") bodyparts["Frog Leg"] = load("res://BodyParts/FrogLeg.tscn")
bodyparts["Gorilla Arm"] = load("res://BodyParts/GorillaArm.tscn") bodyparts["Gorilla Arm"] = load("res://BodyParts/GorillaArm.tscn")
bodyparts["Horse Leg"] = load("res://BodyParts/HorseLeg.tscn")