Fix bug with gravity being lost after menu

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karl committed 2020-02-01 22:44:22 +01:00
1 parent 1858ca6288
commit 14b60c1e02
3 files changed
+11 -7

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@@ -4,5 +4,5 @@ var bodyparts : Dictionary
# Called when the node enters the scene tree for the first time.
func _ready():
bodyparts["Arm"] = load("res://BodyParts/Arm.tscn")
bodyparts["Humanleg"] = load("res://BodyParts/HumanLeg.tscn")
bodyparts["Human Arm"] = load("res://BodyParts/HumanArm.tscn")
bodyparts["Human Leg"] = load("res://BodyParts/HumanLeg.tscn")