Fix bug with gravity being lost after menu
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@@ -4,5 +4,5 @@ var bodyparts : Dictionary
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# Called when the node enters the scene tree for the first time.
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func _ready():
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bodyparts["Arm"] = load("res://BodyParts/Arm.tscn")
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bodyparts["Humanleg"] = load("res://BodyParts/HumanLeg.tscn")
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bodyparts["Human Arm"] = load("res://BodyParts/HumanArm.tscn")
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bodyparts["Human Leg"] = load("res://BodyParts/HumanLeg.tscn")
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