98 lines
2.4 KiB
Plaintext
98 lines
2.4 KiB
Plaintext
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Characters/Player/UI/UI.gd" type="Script" id=1]
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[ext_resource path="res://Resources/Fonts/MainFont.tres" type="DynamicFont" id=2]
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[ext_resource path="res://Resources/Textures/pillLevel_fill.png" type="Texture" id=3]
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[ext_resource path="res://Resources/Textures/daytimeUI.png" type="Texture" id=4]
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[ext_resource path="res://Resources/Textures/crosshair.png" type="Texture" id=5]
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[node name="HUD" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = 10.2837
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margin_right = 10.2837
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script = ExtResource( 1 )
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[node name="PressInteract" type="Label" parent="."]
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visible = false
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modulate = Color( 0, 0, 0, 1 )
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self_modulate = Color( 0, 0, 0, 1 )
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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margin_left = -104.0
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margin_top = -58.8594
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margin_right = 104.0
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margin_bottom = -34.8594
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custom_fonts/font = ExtResource( 2 )
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text = "Press 'E' to interact"
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[node name="InventoryContainer" type="GridContainer" parent="."]
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margin_left = 868.0
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margin_top = 48.0
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margin_right = 1007.0
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margin_bottom = 565.0
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[node name="PillLevel" type="Label" parent="."]
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margin_right = 40.0
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margin_bottom = 14.0
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[node name="PillProgress" type="TextureProgress" parent="."]
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margin_left = -0.571533
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margin_top = 24.7845
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margin_right = 247.428
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margin_bottom = 64.7845
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max_value = 7.0
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step = 0.1
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value = 6.0
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texture_progress = ExtResource( 3 )
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[node name="DayTime" type="Label" parent="."]
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anchor_left = 1.0
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anchor_right = 1.0
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margin_left = -170.14
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margin_top = 7.36639
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margin_right = -130.14
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margin_bottom = 21.3664
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[node name="DayTimeProgress" type="ProgressBar" parent="."]
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margin_left = 850.901
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margin_top = 30.7722
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margin_right = 988.901
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margin_bottom = 44.7722
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rect_pivot_offset = Vector2( 67.8153, 7.2278 )
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[node name="DayTimeVisual" type="TextureRect" parent="."]
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margin_left = 466.0
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margin_top = -82.0
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margin_right = 646.0
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margin_bottom = 98.0
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rect_pivot_offset = Vector2( 90, 90 )
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texture = ExtResource( 4 )
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expand = true
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stretch_mode = 1
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[node name="CrossHair" type="Control" parent="."]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -20.0
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margin_top = -20.0
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margin_right = 20.0
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margin_bottom = 20.0
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[node name="Circle" type="TextureRect" parent="CrossHair"]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -20.0
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margin_top = -20.0
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margin_right = 20.0
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margin_bottom = 20.0
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texture = ExtResource( 5 )
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expand = true
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stretch_mode = 4
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