karl d2ee524f72 Fix issues with Meldewesen pathfinding
The NavigationMeshInstance now keeps larger distances from obstacles to
avoid the Meldewesen from colliding with them while traversing the
correct path.

A possible issue with the look_at vector has been fixed as well.
2019-11-11 10:16:03 +01:00
2019-11-02 20:06:20 +01:00
2019-10-27 17:58:08 +01:00
2019-10-27 17:59:13 +01:00
2019-10-27 17:58:57 +01:00
2019-10-25 14:09:01 +02:00
2019-10-25 14:09:01 +02:00
2019-10-25 14:03:20 +02:00
2019-11-02 20:06:20 +01:00
2019-10-25 14:02:13 +02:00

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