2020-01-25 19:07:51 +01:00

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[gd_scene load_steps=7 format=2]
[ext_resource path="res://Level/Interactables/Door/Door.gd" type="Script" id=1]
[ext_resource path="res://Materials/Glow.tres" type="Material" id=2]
[sub_resource type="CubeMesh" id=1]
[sub_resource type="ArrayMesh" id=2]
surfaces/0 = {
"aabb": AABB( -1.05773, -1.05773, -1.05773, 2.11547, 2.11548, 2.11548 ),
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"array_index_data": PoolByteArray( 0, 0, 4, 0, 2, 0, 2, 0, 4, 0, 6, 0, 1, 0, 5, 0, 3, 0, 3, 0, 5, 0, 7, 0, 8, 0, 12, 0, 10, 0, 10, 0, 12, 0, 14, 0, 9, 0, 13, 0, 11, 0, 11, 0, 13, 0, 15, 0, 16, 0, 20, 0, 18, 0, 18, 0, 20, 0, 22, 0, 17, 0, 21, 0, 19, 0, 19, 0, 21, 0, 23, 0 ),
"blend_shape_data": [ ],
"format": 97559,
"index_count": 36,
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="SphereMesh" id=3]
[sub_resource type="BoxShape" id=4]
[node name="Door" type="KinematicBody" groups=[
"Touchables",
]]
script = ExtResource( 1 )
[node name="DoorMesh" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1.5, 0, 0, 0, 0.1, 1, 0, 0 )
layers = 3
mesh = SubResource( 1 )
material/0 = null
[node name="Outline" type="MeshInstance" parent="DoorMesh"]
visible = false
layers = 3
mesh = SubResource( 2 )
material/0 = ExtResource( 2 )
[node name="KnobMesh" type="MeshInstance" parent="."]
transform = Transform( 0.12, 0, 0, 0, 0.12, 0, 0, 0, 0.12, 1.78, 0, 0.202 )
layers = 3
mesh = SubResource( 3 )
material/0 = null
[node name="KnobMesh2" type="MeshInstance" parent="."]
transform = Transform( 0.12, 0, 0, 0, 0.12, 0, 0, 0, 0.12, 1.78, 0, -0.205 )
layers = 3
mesh = SubResource( 3 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, 2, 0, 0, 0, 0.1, 1, 0, 0 )
shape = SubResource( 4 )