140 lines
6.9 KiB
Plaintext
140 lines
6.9 KiB
Plaintext
<?xml version="1.0" encoding="utf-8"?>
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<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<asset>
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<contributor>
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<author>Blender User</author>
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<authoring_tool>Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e</authoring_tool>
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</contributor>
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<created>2019-11-17T21:37:33</created>
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<modified>2019-11-17T21:37:33</modified>
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<unit name="meter" meter="1"/>
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<up_axis>Z_UP</up_axis>
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</asset>
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<library_effects>
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<effect id="Material_002-effect">
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<profile_COMMON>
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<newparam sid="lvl1_keycard_png-surface">
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<surface type="2D">
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<init_from>lvl1_keycard_png</init_from>
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</surface>
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</newparam>
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<newparam sid="lvl1_keycard_png-sampler">
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<sampler2D>
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<source>lvl1_keycard_png-surface</source>
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</sampler2D>
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</newparam>
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<technique sid="common">
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<lambert>
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<emission>
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<color sid="emission">0 0 0 1</color>
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</emission>
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<diffuse>
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<texture texture="lvl1_keycard_png-sampler" texcoord="UVMap"/>
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</diffuse>
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<index_of_refraction>
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<float sid="ior">1.45</float>
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</index_of_refraction>
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</lambert>
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</technique>
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</profile_COMMON>
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</effect>
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<effect id="Material-effect">
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<profile_COMMON>
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<technique sid="common">
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<lambert>
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<emission>
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<color sid="emission">0 0 0 1</color>
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</emission>
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<diffuse>
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<color sid="diffuse">1 1 1 1</color>
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</diffuse>
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<index_of_refraction>
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<float sid="ior">1.45</float>
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</index_of_refraction>
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</lambert>
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</technique>
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</profile_COMMON>
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</effect>
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</library_effects>
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<library_images/>
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<library_materials>
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<material id="Material_002-material" name="Material.002">
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<instance_effect url="#Material_002-effect"/>
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</material>
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<material id="Material-material" name="Material">
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<instance_effect url="#Material-effect"/>
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</material>
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</library_materials>
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<library_geometries>
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<geometry id="Cube-mesh" name="Cube">
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<mesh>
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<source id="Cube-mesh-positions">
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<float_array id="Cube-mesh-positions-array" count="48">1 1 0.8 1 -1 0.8 -1 1 0.8 -1 -1 0.8 1 -0.85 1 1 0.85 1 -1 0.85 1 -1 -0.85 1 1 1 -0.8 1 -1 -0.8 -1 1 -0.8 -1 -1 -0.8 -1 -0.8492538 -1 1 -0.8507462 -1 1 0.85 -1 -1 0.85 -1</float_array>
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<technique_common>
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<accessor source="#Cube-mesh-positions-array" count="16" stride="3">
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<param name="X" type="float"/>
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<param name="Y" type="float"/>
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<param name="Z" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<source id="Cube-mesh-normals">
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<float_array id="Cube-mesh-normals-array" count="36">0 0 1 0 -0.8000001 0.6 0 -1 0 0 1 0 0 0.8000001 0.6 0 0.8000001 -0.6 -5.95931e-4 -0.7985677 -0.6019049 0 0 -1 -1 0 0 1 0 0 0 -0.801433 -0.5980848 0 0 -1</float_array>
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<technique_common>
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<accessor source="#Cube-mesh-normals-array" count="12" stride="3">
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<param name="X" type="float"/>
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<param name="Y" type="float"/>
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<param name="Z" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<source id="Cube-mesh-map-0">
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<float_array id="Cube-mesh-map-0-array" count="168">0 0 0 0 0 0 0.625 0.25 0 0 0.625 0.5 0 0 0.625 0.5 0 0 0.375 0.75 0 0 0.625 0.75 0 0 0 0 0 0 0.625 0.75 0.375 0.8622889 0.375 0.75 0.625 0.9747643 0 0 0.375 0.9745778 0.375 0.9745778 0 0 0.625 0.9747643 0.375 0.75 0.375 0.8622889 0.375 0.9745778 0 0.09999996 0.07462686 0 0.9250001 0 0 0 0 0 0 0 0.625 0.25 0 0 0 0 0 0 0.625 0.25 0.625 0.5 0.375 0.75 0 0 0 0 0 0 0 0 0 0 0.625 0.75 0 0 0.375 0.8622889 0.625 0.9747643 0 0 0 0 0.375 0.9745778 0.375 0.8622889 0 0 0.375 0.9745778 0 0 0.375 0.75 0 0 0.625 0.5 0.375 0.75 0.625 0.5 0 0 0 0 0 0 0 0 0.625 0.5 0 0 0.375 0.75 0.625 0.5 0.9250001 0 1 0.1 0 0.09999996 1 0.1 1 0.8999999 0 0.09999996 1 0.8999999 0.925 0.9999998 0.07499992 1 0.07499992 1 0 0.8999999 1 0.8999999 0 0.8999999 0 0.09999996 1 0.8999999</float_array>
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<technique_common>
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<accessor source="#Cube-mesh-map-0-array" count="84" stride="2">
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<param name="S" type="float"/>
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<param name="T" type="float"/>
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</accessor>
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</technique_common>
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</source>
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<vertices id="Cube-mesh-vertices">
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<input semantic="POSITION" source="#Cube-mesh-positions"/>
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</vertices>
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<triangles material="Material_002-material" count="6">
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<input semantic="VERTEX" source="#Cube-mesh-vertices" offset="0"/>
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<input semantic="NORMAL" source="#Cube-mesh-normals" offset="1"/>
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<input semantic="TEXCOORD" source="#Cube-mesh-map-0" offset="2" set="0"/>
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<p>9 9 27 13 9 28 14 9 29 14 9 69 8 9 70 9 9 71 8 9 72 0 9 73 9 9 74 0 9 75 5 9 76 4 9 77 4 9 78 1 9 79 0 9 80 1 9 81 9 9 82 0 9 83</p>
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</triangles>
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<triangles material="Material-material" count="22">
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<input semantic="VERTEX" source="#Cube-mesh-vertices" offset="0"/>
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<input semantic="NORMAL" source="#Cube-mesh-normals" offset="1"/>
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<input semantic="TEXCOORD" source="#Cube-mesh-map-0" offset="2" set="0"/>
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<p>4 0 0 6 0 1 7 0 2 1 1 3 7 1 4 3 1 5 9 2 6 3 2 7 11 2 8 10 3 9 0 3 10 8 3 11 5 4 12 2 4 13 6 4 14 8 5 15 15 5 16 10 5 17 13 6 18 11 6 19 12 6 20 12 7 21 14 7 22 13 7 23 10 8 24 15 8 25 12 8 26 4 0 30 5 0 31 6 0 32 1 1 33 4 1 34 7 1 35 9 2 36 1 2 37 3 2 38 10 3 39 2 3 40 0 3 41 5 4 42 0 4 43 2 4 44 8 5 45 14 5 46 15 5 47 13 10 48 9 10 49 11 10 50 12 11 51 15 11 52 14 11 53 12 8 54 11 8 55 10 8 56 11 8 57 3 8 58 10 8 59 3 8 60 7 8 61 6 8 62 6 8 63 2 8 64 3 8 65 2 8 66 10 8 67 3 8 68</p>
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</triangles>
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</mesh>
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</geometry>
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</library_geometries>
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<library_visual_scenes>
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<visual_scene id="Scene" name="Scene">
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<node id="Cube" name="Cube" type="NODE">
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<matrix sid="transform">0.025 0 0 0 0 1 0 0 0 0 0.6 0 0 0 0 1</matrix>
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<instance_geometry url="#Cube-mesh" name="Cube">
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<bind_material>
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<technique_common>
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<instance_material symbol="Material_002-material" target="#Material_002-material">
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<bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
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</instance_material>
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<instance_material symbol="Material-material" target="#Material-material">
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<bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
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</instance_material>
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</technique_common>
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</bind_material>
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</instance_geometry>
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</node>
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</visual_scene>
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</library_visual_scenes>
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<scene>
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<instance_visual_scene url="#Scene"/>
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</scene>
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</COLLADA> |