The labyrinth mostly works as intended, the only things missing are a door and a keycard. Also the visuals need to be improved.
20 lines
496 B
Plaintext
20 lines
496 B
Plaintext
[gd_scene load_steps=2 format=2]
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[ext_resource path="res://Level/Labyrinth/LabyrinthCorridorMasked.tscn" type="PackedScene" id=1]
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[node name="LabyrinthCorridorTrue" instance=ExtResource( 1 )]
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[node name="TrueMesh" parent="." index="0"]
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layers = 2
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[node name="StaticBody" parent="TrueMesh" index="0"]
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collision_layer = 2
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collision_mask = 2
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[node name="MaskedMesh" parent="." index="1"]
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layers = 1
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[node name="StaticBody" parent="MaskedMesh" index="0"]
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collision_layer = 1
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collision_mask = 1
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