retrace/Things/Keycard/Keycard.gd
2019-11-18 18:16:46 +01:00

16 lines
361 B
GDScript

extends StaticBody
# export variables
export(int) var card_lvl
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func do_interact(var player):
player.keycard_lvl = card_lvl
queue_free()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass