46 lines
1.2 KiB
Plaintext
46 lines
1.2 KiB
Plaintext
[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Resources/Textures/smoke.png" type="Texture" id=1]
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[sub_resource type="SpatialMaterial" id=1]
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flags_transparent = true
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flags_unshaded = true
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vertex_color_use_as_albedo = true
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params_blend_mode = 1
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params_billboard_mode = 3
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particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = false
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albedo_texture = ExtResource( 1 )
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[sub_resource type="Curve" id=2]
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_data = [ Vector2( 0, 0.2745 ), 0.0, 0.0, 0, 0, Vector2( 0.487893, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0.0897 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="CurveTexture" id=3]
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curve = SubResource( 2 )
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[sub_resource type="ParticlesMaterial" id=4]
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emission_shape = 1
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emission_sphere_radius = 0.04
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spread = 0.0
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gravity = Vector3( 0, 5, 0 )
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angular_velocity = 40.0
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angular_velocity_random = 1.0
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linear_accel = -3.0
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scale = 0.1
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scale_random = 0.01
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scale_curve = SubResource( 3 )
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[sub_resource type="QuadMesh" id=5]
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[node name="Smoke" type="Spatial"]
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[node name="White" type="Particles" parent="."]
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layers = 3
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material_override = SubResource( 1 )
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amount = 5
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lifetime = 2.0
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speed_scale = 0.5
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process_material = SubResource( 4 )
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draw_pass_1 = SubResource( 5 )
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