2019-11-23 18:28:59 +01:00

25 lines
604 B
GDScript3

extends StaticBody
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
var forks = get_tree().get_nodes_in_group("PipeForks")
for f in forks:
f.connect("flow_changed", self, "_update_pipe_colors")
func _update_pipe_colors():
var pipes = get_tree().get_nodes_in_group("Pipes")
for p in pipes:
p.update_content_color()
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_Fork1_flow_changed():
pass # Replace with function body.