18 lines
432 B
GDScript
18 lines
432 B
GDScript
extends StaticBody
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# export variables
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export(NodePath) var outline_path
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export(int) var card_lvl
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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func do_interact(var player):
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if card_lvl > player.keycard_lvl:
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player.keycard_lvl = card_lvl
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queue_free()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass |