retrace/Materials/Pipe_Dream.tres
2019-11-23 20:44:25 +01:00

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[gd_resource type="SpatialMaterial" format=2]
[resource]
resource_local_to_scene = true
flags_transparent = true
albedo_color = Color( 0.905882, 0.905882, 0.905882, 0.772549 )
metallic = 1.0
roughness = 0.4
rim_enabled = true
rim = 1.0
rim_tint = 0.5