48 lines
1.6 KiB
Plaintext
48 lines
1.6 KiB
Plaintext
[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Level/Buildings/DoubleDoorWall.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Level/Buildings/DoorWall.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Characters/Player/Player.tscn" type="PackedScene" id=3]
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[sub_resource type="BoxShape" id=1]
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[sub_resource type="CubeMesh" id=2]
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[sub_resource type="BoxShape" id=3]
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[node name="InFactory" type="Spatial"]
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[node name="Architecture" type="Spatial" parent="."]
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[node name="EntryHall" type="Spatial" parent="Architecture"]
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editor/display_folded = true
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[node name="DoubleDoorWall" parent="Architecture/EntryHall" instance=ExtResource( 1 )]
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[node name="DoorWall" parent="Architecture/EntryHall" instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 2 )
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[node name="Floor" type="StaticBody" parent="Architecture"]
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editor/display_folded = true
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transform = Transform( 100, 0, 0, 0, 1, 0, 0, 0, 100, 0, -1, 0 )
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collision_layer = 3
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/Floor"]
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shape = SubResource( 1 )
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[node name="MeshInstance" type="MeshInstance" parent="Architecture/Floor"]
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layers = 3
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mesh = SubResource( 2 )
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material/0 = null
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[node name="OutsideEntry" type="Area" parent="Architecture" groups=[
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"OutsideEntry",
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]]
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[node name="CollisionShape" type="CollisionShape" parent="Architecture/OutsideEntry"]
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transform = Transform( 6.4742, 0, 0, 0, 1, 0, 0, 0, 4.02915, -24.461, 0, 2.21844 )
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shape = SubResource( 3 )
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[node name="Player" parent="." instance=ExtResource( 3 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0 )
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