retrace/Level/Machinations/PipeGame.gd
2019-11-21 23:52:54 +01:00

24 lines
552 B
GDScript3

extends StaticBody
# export variables
export(NodePath) var fork1
export(NodePath) var fork2
export(NodePath) var fork3
export(NodePath) var fork4
export(NodePath) var fork5
export(NodePath) var fork6
export(NodePath) var fork7
export(NodePath) var fork8
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass