12 lines
262 B
GDScript
12 lines
262 B
GDScript
extends StaticBody
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export(int) var card_lvl
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onready var outline = get_node("KeycardMesh/Outline") as MeshInstance
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func do_interact(var player):
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# TODO: move to global inventory
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if card_lvl > player.keycard_lvl:
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player.keycard_lvl = card_lvl
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queue_free() |