[gd_scene load_steps=2 format=2] [sub_resource type="CylinderMesh" id=1] top_radius = 20.0 bottom_radius = 35.0 height = 100.0 [node name="Factory" type="Spatial"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -185, 0, -191 ) [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 50, 0 ) mesh = SubResource( 1 ) material/0 = null [node name="MeshInstance2" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 50, 60 ) mesh = SubResource( 1 ) material/0 = null [node name="MeshInstance3" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 50, -60 ) mesh = SubResource( 1 ) material/0 = null