[gd_scene load_steps=6 format=2] [ext_resource path="res://Characters/Player/UI/UI.gd" type="Script" id=1] [ext_resource path="res://Resources/Fonts/MainFont.tres" type="DynamicFont" id=2] [ext_resource path="res://Resources/Textures/pillLevel_fill.png" type="Texture" id=3] [ext_resource path="res://Resources/Textures/daytimeUI.png" type="Texture" id=4] [ext_resource path="res://Resources/Textures/crosshair.png" type="Texture" id=5] [node name="HUD" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 margin_left = 10.2837 margin_right = 10.2837 script = ExtResource( 1 ) [node name="PressInteract" type="Label" parent="."] visible = false modulate = Color( 0, 0, 0, 1 ) self_modulate = Color( 0, 0, 0, 1 ) anchor_left = 0.5 anchor_top = 1.0 anchor_right = 0.5 anchor_bottom = 1.0 margin_left = -104.0 margin_top = -58.8594 margin_right = 104.0 margin_bottom = -34.8594 custom_fonts/font = ExtResource( 2 ) text = "Press 'E' to interact" [node name="InventoryContainer" type="GridContainer" parent="."] margin_left = 868.0 margin_top = 48.0 margin_right = 1007.0 margin_bottom = 565.0 [node name="PillLevel" type="Label" parent="."] margin_right = 40.0 margin_bottom = 14.0 [node name="PillProgress" type="TextureProgress" parent="."] margin_left = -0.571533 margin_top = 24.7845 margin_right = 247.428 margin_bottom = 64.7845 max_value = 7.0 step = 0.1 value = 6.0 texture_progress = ExtResource( 3 ) [node name="DayTime" type="Label" parent="."] anchor_left = 1.0 anchor_right = 1.0 margin_left = -170.14 margin_top = 7.36639 margin_right = -130.14 margin_bottom = 21.3664 [node name="DayTimeProgress" type="ProgressBar" parent="."] margin_left = 850.901 margin_top = 30.7722 margin_right = 988.901 margin_bottom = 44.7722 rect_pivot_offset = Vector2( 67.8153, 7.2278 ) [node name="DayTimeVisual" type="TextureRect" parent="."] anchor_left = 0.5 anchor_right = 0.5 margin_left = -90.0 margin_top = -90.0 margin_right = 90.0 margin_bottom = 90.0 rect_rotation = 180.0 rect_pivot_offset = Vector2( 90, 90 ) texture = ExtResource( 4 ) expand = true stretch_mode = 1 [node name="CrossHair" type="Control" parent="."] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -20.0 margin_top = -20.0 margin_right = 20.0 margin_bottom = 20.0 [node name="Circle" type="TextureRect" parent="CrossHair"] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -20.0 margin_top = -20.0 margin_right = 20.0 margin_bottom = 20.0 texture = ExtResource( 5 ) expand = true stretch_mode = 4