[gd_scene load_steps=4 format=2] [ext_resource path="res://Level/Interactables/Pipes/PipeScript.gd" type="Script" id=1] [sub_resource type="CubeMesh" id=1] [sub_resource type="BoxShape" id=2] [node name="InputBox" type="StaticBody" groups=[ "Pipes", "InputBoxes", ]] collision_layer = 7 script = ExtResource( 1 ) mesh_path = NodePath("Mesh") [node name="Mesh" type="MeshInstance" parent="."] transform = Transform( 0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.18, 0, 0, 0 ) layers = 7 mesh = SubResource( 1 ) material/0 = null [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 0.19, 0, 0, 0, 0.19, 0, 0, 0, 0.17, 0, 0, 0 ) shape = SubResource( 2 )