extends Spatial const SPAWN_TIME_MIN = 3000 # min spawntime in ms const SPAWN_TIME_MAX = 7000 # max spawntime in ms var _worker var _lastSpawn = 0 # timestamp of last spawned worker func _ready(): _worker = load("res://Characters/Worker/Worker.tscn") assert(null != _worker) func _process(delta): # spawns new workers after defined time var cur_time = OS.get_ticks_msec() var diff = rand_range(SPAWN_TIME_MIN, SPAWN_TIME_MAX) if cur_time - _lastSpawn > diff: #Logger.info(name + " spawning new worker") var new_worker = _worker.instance() add_child(new_worker) _lastSpawn = cur_time