[gd_scene load_steps=8 format=2] [ext_resource path="res://Resources/Fonts/Beon-Regular.otf" type="DynamicFontData" id=1] [ext_resource path="res://UI/PlayButton.gd" type="Script" id=2] [ext_resource path="res://UI/ExitButton.gd" type="Script" id=3] [sub_resource type="DynamicFont" id=1] size = 120 font_data = ExtResource( 1 ) [sub_resource type="DynamicFont" id=2] size = 32 font_data = ExtResource( 1 ) [sub_resource type="DynamicFont" id=3] size = 32 font_data = ExtResource( 1 ) [sub_resource type="Animation" id=4] resource_name = "Text" length = 3.0 tracks/0/type = "value" tracks/0/path = NodePath("ForegroundGoesUp:rect_position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = false tracks/0/keys = { "times": PoolRealArray( 0, 2.99 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 0, 0 ), Vector2( 0, -200 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("ForegroundGoesLeft:rect_size") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 2.99 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 1024, 400 ), Vector2( 240, 400 ) ] } tracks/2/type = "value" tracks/2/path = NodePath("ForegroundGoesUp:rect_rotation") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 3 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ 0.0, -30.0 ] } [node name="MainMenu" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 [node name="BackgroundColorRed" type="ColorRect" parent="."] margin_right = 1024.0 margin_bottom = 600.0 color = Color( 1, 0, 0, 1 ) [node name="BackgroundColorWhite" type="ColorRect" parent="BackgroundColorRed"] margin_right = 1024.0 margin_bottom = 400.0 [node name="GameTitle" type="Label" parent="."] margin_left = 1.0 margin_right = 1025.0 margin_bottom = 400.0 custom_fonts/font = SubResource( 1 ) custom_colors/font_color = Color( 1, 1, 1, 1 ) custom_colors/font_color_shadow = Color( 1, 0, 0, 1 ) custom_constants/shadow_offset_x = 4 text = "Retrace" align = 1 valign = 1 [node name="ForegroundGoesUp" type="ColorRect" parent="."] visible = false margin_left = -240.0 margin_right = 784.0 margin_bottom = 400.0 rect_rotation = -30.0 [node name="ForegroundGoesLeft" type="ColorRect" parent="."] margin_right = 240.0 margin_bottom = 400.0 [node name="PlayButton" type="Button" parent="."] margin_left = 380.0 margin_top = 410.0 margin_right = 620.0 margin_bottom = 470.0 custom_fonts/font = SubResource( 2 ) custom_colors/font_color = Color( 1, 1, 1, 1 ) custom_colors/font_color_hover = Color( 0.980392, 0.839216, 0.619608, 1 ) text = "Embark" flat = true script = ExtResource( 2 ) [node name="ExitButton" type="Button" parent="."] margin_left = 380.0 margin_top = 470.0 margin_right = 620.0 margin_bottom = 530.0 custom_fonts/font = SubResource( 3 ) custom_colors/font_color = Color( 1, 1, 1, 1 ) text = "Disembark" flat = true script = ExtResource( 3 ) [node name="AnimateForeground" type="AnimationPlayer" parent="."] autoplay = "Text" anims/Text = SubResource( 4 ) [connection signal="pressed" from="PlayButton" to="PlayButton" method="_on_PlayButton_pressed"] [connection signal="pressed" from="ExitButton" to="ExitButton" method="_on_ExitButton_pressed"]