[gd_scene load_steps=3 format=2] [ext_resource path="res://Characters/Player/PlayerMovement.gd" type="Script" id=1] [sub_resource type="CylinderShape" id=1] [node name="Player" type="KinematicBody"] script = ExtResource( 1 ) [node name="Collider" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) shape = SubResource( 1 )