[gd_scene load_steps=4 format=2] [ext_resource path="res://Level/Interactables/Door/Door.tscn" type="PackedScene" id=1] [sub_resource type="CylinderMesh" id=1] top_radius = 20.0 bottom_radius = 35.0 height = 100.0 [sub_resource type="BoxShape" id=2] [node name="Factory" type="Spatial"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -185, 0, -191 ) [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00691223, 50, 0.124863 ) mesh = SubResource( 1 ) material/0 = null [node name="DoorLeft" parent="MeshInstance" instance=ExtResource( 1 )] transform = Transform( -2.18557e-007, 0, 1, 0, 5, 0, -5, 0, -4.37114e-008, 35.308, -42, 8.857 ) [node name="DoorRight" parent="MeshInstance" instance=ExtResource( 1 )] transform = Transform( -2.18557e-007, 0, -1, 0, 5, 0, 5, 0, -4.37114e-008, 35.37, -42, -11.118 ) [node name="MeshInstance2" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 50, 60 ) mesh = SubResource( 1 ) material/0 = null [node name="MeshInstance3" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 30, 50, -60 ) mesh = SubResource( 1 ) material/0 = null [node name="FactoryEntry" type="Area" parent="." groups=[ "FactoryEntry", ]] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 50.9938, 0, 0 ) [node name="CollisionShape" type="CollisionShape" parent="FactoryEntry"] transform = Transform( 15.5705, 0, 0, 0, 1, 0, 0, 0, 25.0132, -18.0871, 0, 0 ) shape = SubResource( 2 )