[gd_scene load_steps=7 format=2] [ext_resource path="res://Level/Buildings/DoubleDoorWall.tscn" type="PackedScene" id=1] [ext_resource path="res://Level/Buildings/DoorWall.tscn" type="PackedScene" id=2] [ext_resource path="res://Characters/Player/Player.tscn" type="PackedScene" id=3] [sub_resource type="BoxShape" id=1] [sub_resource type="CubeMesh" id=2] [sub_resource type="BoxShape" id=3] [node name="InFactory" type="Spatial"] [node name="Architecture" type="Spatial" parent="."] [node name="EntryHall" type="Spatial" parent="Architecture"] editor/display_folded = true [node name="DoubleDoorWall" parent="Architecture/EntryHall" instance=ExtResource( 1 )] [node name="DoorWall" parent="Architecture/EntryHall" instance=ExtResource( 2 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, 2 ) [node name="Floor" type="StaticBody" parent="Architecture"] editor/display_folded = true transform = Transform( 100, 0, 0, 0, 1, 0, 0, 0, 100, 0, -1, 0 ) collision_layer = 3 [node name="CollisionShape" type="CollisionShape" parent="Architecture/Floor"] shape = SubResource( 1 ) [node name="MeshInstance" type="MeshInstance" parent="Architecture/Floor"] layers = 3 mesh = SubResource( 2 ) material/0 = null [node name="OutsideEntry" type="Area" parent="Architecture" groups=[ "OutsideEntry", ]] [node name="CollisionShape" type="CollisionShape" parent="Architecture/OutsideEntry"] transform = Transform( 6.4742, 0, 0, 0, 1, 0, 0, 0, 4.02915, -24.461, 0, 2.21844 ) shape = SubResource( 3 ) [node name="Player" parent="." instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0 )