[gd_scene load_steps=10 format=2] [ext_resource path="res://Characters/Player/Player.gd" type="Script" id=1] [ext_resource path="res://Characters/Player/Footsteps.gd" type="Script" id=2] [ext_resource path="res://Resources/Audio/Step.wav" type="AudioStream" id=3] [ext_resource path="res://Characters/Player/UI/UI.tscn" type="PackedScene" id=4] [ext_resource path="res://Characters/Player/PillTaker.gd" type="Script" id=5] [sub_resource type="CylinderShape" id=1] [sub_resource type="Animation" id=2] resource_name = "Walk" length = 0.8 loop = true tracks/0/type = "value" tracks/0/path = NodePath("Body/Camera:translation") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.2, 0.4, 0.6 ), "transitions": PoolRealArray( 1, 1, 1, 1 ), "update": 0, "values": [ Vector3( 0, 1.8, 0 ), Vector3( -0.1, 1.9, 0 ), Vector3( 0, 1.8, 0 ), Vector3( 0.1, 1.9, 0 ) ] } tracks/1/type = "method" tracks/1/path = NodePath("Footsteps") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0.3, 0.7 ), "transitions": PoolRealArray( 1, 1 ), "values": [ { "args": [ ], "method": "play_footstep" }, { "args": [ ], "method": "play_footstep" } ] } [sub_resource type="AudioStreamRandomPitch" id=3] audio_stream = ExtResource( 3 ) random_pitch = 1.3 [sub_resource type="CapsuleMesh" id=4] [node name="Player" type="KinematicBody" groups=[ "Player", ]] collision_layer = 5 collision_mask = 5 script = ExtResource( 1 ) body_nodepath = NodePath("Body") lookingAt_nodepath = NodePath("Body/Camera/LookingAt") animation_nodepath = NodePath("AnimationPlayer") ui_interact_nodepath = NodePath("HUD/PressInteract") [node name="Body" type="Spatial" parent="."] [node name="Camera" type="Camera" parent="Body"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0625, 1.85, 0 ) current = true [node name="LookingAt" type="RayCast" parent="Body/Camera"] transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 0, 0, 0 ) enabled = true cast_to = Vector3( 0, 0, 2 ) [node name="Listener" type="Listener" parent="Body/Camera"] current = true [node name="Collider" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) shape = SubResource( 1 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "Walk" anims/Walk = SubResource( 2 ) [node name="Footsteps" type="Spatial" parent="."] script = ExtResource( 2 ) [node name="Footstep1" type="AudioStreamPlayer3D" parent="Footsteps"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1 ) stream = SubResource( 3 ) unit_db = -25.0 pitch_scale = 1.5 [node name="HUD" parent="." instance=ExtResource( 4 )] [node name="PillTaker" type="Spatial" parent="."] script = ExtResource( 5 ) [node name="Pill" type="Spatial" parent="PillTaker"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1 ) [node name="MeshInstance" type="MeshInstance" parent="PillTaker/Pill"] transform = Transform( 0.1, 0, 0, 0, -4.37114e-009, -0.1, 0, 0.1, -4.37114e-009, 0, 0, 0 ) mesh = SubResource( 4 ) material/0 = null [editable path="HUD"]