; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Reference", "class": "Appender", "language": "GDScript", "path": "res://Util/gs-logger-3.1-R3/gs_logger/appender.gd" }, { "base": "Appender", "class": "ConsoleAppender", "language": "GDScript", "path": "res://Util/gs-logger-3.1-R3/gs_logger/appenders/console_appender.gd" }, { "base": "Appender", "class": "FileAppender", "language": "GDScript", "path": "res://Util/gs-logger-3.1-R3/gs_logger/appenders/file_appender.gd" }, { "base": "Layout", "class": "HtmlLayout", "language": "GDScript", "path": "res://Util/gs-logger-3.1-R3/gs_logger/layouts/html_layout.gd" }, { "base": "Reference", "class": "Layout", "language": "GDScript", "path": "res://Util/gs-logger-3.1-R3/gs_logger/layout.gd" }, { "base": "Reference", "class": "Message", "language": "GDScript", "path": "res://Util/gs-logger-3.1-R3/gs_logger/message.gd" }, { "base": "KinematicBody", "class": "NPC", "language": "GDScript", "path": "res://Characters/NPC.gd" }, { "base": "Layout", "class": "PatternLayout", "language": "GDScript", "path": "res://Util/gs-logger-3.1-R3/gs_logger/layouts/pattern_layout.gd" } ] _global_script_class_icons={ "Appender": "", "ConsoleAppender": "", "FileAppender": "", "HtmlLayout": "", "Layout": "", "Message": "", "NPC": "", "PatternLayout": "" } [application] config/name="retrace" run/main_scene="res://Level/World.tscn" config/icon="res://icon.png" [autoload] Logger="*res://Util/gs-logger-3.1-R3/gs_logger/logger.gd" Pills="*res://Global/Pills.gd" Daytime="*res://Global/Daytime.gd" [input] move_left={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null) ] } move_right={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null) ] } move_fwrd={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null) ] } move_back={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null) ] } move_jump={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) ] } move_sprint={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null) ] } take_pill={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"unicode":0,"echo":false,"script":null) ] } interact={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null) ] } [layer_names] 3d_render/layer_1="Masked" 3d_physics/layer_1="Masked" 3d_render/layer_2="True" 3d_physics/layer_2="True" 3d_physics/layer_3="Player" [rendering] environment/default_environment="res://default_env.tres"