[gd_scene load_steps=7 format=2] [ext_resource path="res://Characters/Worker/Worker.gd" type="Script" id=1] [sub_resource type="CylinderMesh" id=1] top_radius = 0.8 [sub_resource type="CylinderMesh" id=2] top_radius = 0.8 bottom_radius = 0.001 [sub_resource type="PrismMesh" id=3] [sub_resource type="CylinderShape" id=4] [sub_resource type="CylinderShape" id=5] [node name="Worker" type="KinematicBody"] script = ExtResource( 1 ) [node name="Meshes" type="Spatial" parent="."] [node name="TrueAppearance" type="MeshInstance" parent="Meshes"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) layers = 2 mesh = SubResource( 1 ) material/0 = null [node name="MaskedAppearance" type="MeshInstance" parent="Meshes"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) mesh = SubResource( 2 ) material/0 = null [node name="MeshInstance" type="MeshInstance" parent="Meshes"] transform = Transform( 0.1, 0, 0, 0, -4.37114e-009, 0.1, 0, -0.1, -4.37114e-009, 0, 1.8, -0.9 ) layers = 3 mesh = SubResource( 3 ) material/0 = null [node name="Collider" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) shape = SubResource( 4 ) [node name="InteractArea" type="Area" parent="."] [node name="CollisionShape" type="CollisionShape" parent="InteractArea"] transform = Transform( 1.2, 0, 0, 0, 1, 0, 0, 0, 1.2, 0, 1, 0 ) shape = SubResource( 5 )