extends StaticBody # export variables export(NodePath) var fork1 export(NodePath) var fork2 export(NodePath) var fork3 export(NodePath) var fork4 export(NodePath) var fork5 export(NodePath) var fork6 export(NodePath) var fork7 export(NodePath) var fork8 # Declare member variables here. Examples: # var a = 2 # var b = "text" # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass