15 Commits

Author SHA1 Message Date
b7a53651bb Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace 2020-01-28 15:01:14 +01:00
9e1ae38836 Finish labyrinth + win area 2020-01-28 15:00:59 +01:00
a71a637c16 keycards and keys are per default collectible 2020-01-28 14:54:08 +01:00
844091a464 Add tree / tentacle things and environment mesh 2020-01-28 14:36:25 +01:00
aa27e11bb8 New ground stuff 2020-01-28 11:52:22 +01:00
1984c3c6b8 Add street mesh (not done yet) 2020-01-27 18:04:32 +01:00
88a9cb49b5 Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace 2020-01-27 17:25:42 +01:00
780006100e Add new building meshes 2020-01-27 17:25:30 +01:00
Leon Palluch
af6ba98abf added model for lvl2 keycard 2020-01-27 16:44:17 +01:00
Leon Palluch
7140a5b06a factory room statue 2020-01-27 14:19:00 +01:00
ea4a1b6303 Add new character models
Simplistic things but they would work (without animations)
2020-01-26 21:01:56 +01:00
153a478e2d Fix potential issues when taking pills inside labyrinth corridor 2020-01-26 00:51:41 +01:00
c015d898f8 Add Labyrinth + required assets
The labyrinth mostly works as intended, the only things missing are a
door and a keycard. Also the visuals need to be improved.
2020-01-25 23:19:23 +01:00
Ententerminator
fb74bc51b9 now with sandwich 2019-11-23 15:39:03 +01:00
696b1cf724 Move Models to Resources 2019-11-22 12:12:35 +01:00