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bif/retrace
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Code Issues Pull Requests Projects Releases Wiki Activity
127 Commits 1 Branch 0 Tags
Commit Graph

14 Commits

Author SHA1 Message Date
incredibleLeitman
588167dbae #43 #43 46 2020-01-26 00:48:08 +01:00
Ententerminator
f21e5855b9 grobe daytime visuals graphics oder so 2020-01-25 19:21:28 +01:00
incredibleLeitman
2fcfaf4f49 #39 2020-01-17 20:56:36 +01:00
incredibleLeitman
21b672f8f0 added crosshair and slightly improved font readability 2020-01-13 17:39:24 +01:00
karl
fc0eb63dc8 Fix issues with pill levels and collision 2020-01-08 11:37:26 +01:00
incredibleLeitman
c1a0d5672d Meldewesen stops following in pill level is high enough
adjusted pill level
2019-12-27 19:09:11 +01:00
incredibleLeitman
f2dbcc91a5 fixed lever
outline-refactoring
2019-12-14 21:05:09 +01:00
karl
a79ae2402b Move materials to their own top-level folder 2019-11-22 12:15:51 +01:00
SyntaX
130584c4e2 - using getter for receiving values from globals (pill _max) 2019-11-21 10:41:57 +01:00
SyntaX
0c3d96030b - ternary (conditional) operator in godot ! :D 2019-11-21 08:31:40 +01:00
SyntaX
8403eb4716 - able to use a leading underscore to define function arguments as unused 2019-11-19 16:41:32 +01:00
SyntaX
785254f98a - added basic inventory and items (ugly but working!)
- TODO: move inventory handling to global
2019-11-19 13:46:44 +01:00
SyntaX
2ce505fe78 - set to Linux newlines 2019-11-19 12:43:35 +01:00
SyntaX
9599d80b62 - preparations for HUD 2019-11-19 12:08:11 +01:00
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