15 Commits

Author SHA1 Message Date
SlightlyObscure
469f254644 removed an oppsie 2019-11-18 18:25:57 +01:00
SlightlyObscure
95f354ed74 Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace 2019-11-18 18:17:02 +01:00
SlightlyObscure
6a0e9f791b key functionality + doors 2019-11-18 18:16:46 +01:00
99f352111b Merge branch 'master' of https://gitlab.hexaquo.at/mga/retrace 2019-11-18 17:31:00 +01:00
b3c7cf25bc Increase view distance of player 2019-11-18 17:18:02 +01:00
SlightlyObscure
09ae350b9e mmmhhh fixes 2019-11-18 16:39:26 +01:00
2b809f9894 Move player camera up for a height of 2m
The player was previously just 1m tall, which is rather small
2019-11-18 16:33:02 +01:00
SlightlyObscure
892f85e8ad doors exist and can be opened 2019-11-18 16:15:20 +01:00
ff1d85a325 Add Pill singleton with basic behavior
A pill can be taken (key 'E', currently in Player.gd for testing) to
increase the level up to the max level (currently 6).

The drugged level gradually decreases down to the min level
(currently 0).
2019-11-11 21:54:17 +01:00
f67b7e6361 Meldewesen player visibility works with new Player 2019-11-11 10:20:23 +01:00
d7e76cff6f - removed unused function param 2019-11-02 20:09:58 +01:00
341c8ba2f2 - some improvements, beautify code *_* 2019-11-02 19:53:07 +01:00
4d66d64d04 Ground collision hotfix
The ground needs to be a PhysicsBody for the collision to work.

Also added colliders to the boxes to further test collision.

The collision seems to have caused some issues with the Meldewesen
pathfinding - I think I know what's wrong, will fix soon.
2019-11-02 19:33:41 +01:00
f280e6e349 - added basic movement and camera control
- collsion with floor does not work!
2019-11-02 19:02:16 +01:00
b88d68d27b - added Player 2019-11-02 16:04:03 +01:00