From fc0eb63dc8db117d29ea1932f60cbcc97170a4e0 Mon Sep 17 00:00:00 2001 From: karl Date: Wed, 8 Jan 2020 11:37:26 +0100 Subject: [PATCH] Fix issues with pill levels and collision --- Characters/Player/Player.tscn | 4 ++-- Characters/Player/UI/UI.gd | 2 +- Characters/Player/UI/UI.tscn | 2 +- Global/Pills.gd | 2 +- Level/Buildings/MeldewesenHome.tscn | 8 ++++---- 5 files changed, 9 insertions(+), 9 deletions(-) diff --git a/Characters/Player/Player.tscn b/Characters/Player/Player.tscn index acb345d..92c2b10 100644 --- a/Characters/Player/Player.tscn +++ b/Characters/Player/Player.tscn @@ -176,7 +176,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0461721, 1.84617, 0 ) script = ExtResource( 2 ) [node name="LookingAt" type="RayCast" parent="Body/PillCameras"] -transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 0, 0, 0 ) +transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0 ) enabled = true cast_to = Vector3( 0, 0, 2 ) @@ -268,7 +268,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) script = ExtResource( 11 ) [node name="Pills" parent="PillTaker" instance=ExtResource( 12 )] -transform = Transform( 0.1, 0, 0, 0, -4.37114e-009, 0.1, 0, -0.1, -4.37114e-009, 0, 0.7, 0 ) +transform = Transform( 0.1, 0, 0, 0, -4.37114e-09, 0.1, 0, -0.1, -4.37114e-09, 0, 0.7, 0 ) visible = false [node name="InteractArea" type="Area" parent="."] diff --git a/Characters/Player/UI/UI.gd b/Characters/Player/UI/UI.gd index 035381d..037266a 100644 --- a/Characters/Player/UI/UI.gd +++ b/Characters/Player/UI/UI.gd @@ -34,4 +34,4 @@ func add_item (name): func _process(_delta): _labelPillLevel.text = "curLevel: " + String(Pills._level) - _pillLevel.value = Pills._level - 1 \ No newline at end of file + _pillLevel.value = Pills._level \ No newline at end of file diff --git a/Characters/Player/UI/UI.tscn b/Characters/Player/UI/UI.tscn index 6f6af13..bc0e2af 100644 --- a/Characters/Player/UI/UI.tscn +++ b/Characters/Player/UI/UI.tscn @@ -33,7 +33,7 @@ margin_left = -0.571533 margin_top = 24.7845 margin_right = 247.428 margin_bottom = 64.7845 -max_value = 6.0 +max_value = 7.0 step = 0.1 value = 6.0 texture_progress = ExtResource( 2 ) diff --git a/Global/Pills.gd b/Global/Pills.gd index f368849..05c844e 100644 --- a/Global/Pills.gd +++ b/Global/Pills.gd @@ -2,7 +2,7 @@ extends Node var _level: float setget _set_level, get_level -var _min: float = 1.0 +var _min: float = 0.0 var _max: float = 7.0 var _decrease_per_second: float = 0.2 var _pill_add_amount: float = 2.0 diff --git a/Level/Buildings/MeldewesenHome.tscn b/Level/Buildings/MeldewesenHome.tscn index ac8f500..f3569e1 100644 --- a/Level/Buildings/MeldewesenHome.tscn +++ b/Level/Buildings/MeldewesenHome.tscn @@ -1,10 +1,10 @@ [gd_scene load_steps=3 format=2] -[sub_resource type="SpatialMaterial" id=10] +[sub_resource type="SpatialMaterial" id=1] albedo_color = Color( 1, 0.466667, 0.466667, 1 ) -[sub_resource type="CubeMesh" id=11] -material = SubResource( 10 ) +[sub_resource type="CubeMesh" id=2] +material = SubResource( 1 ) size = Vector3( 26, 26, 20 ) [node name="MeldewesenHome" type="Spatial"] @@ -12,5 +12,5 @@ transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -57, 0, [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 6, 0 ) -mesh = SubResource( 11 ) +mesh = SubResource( 2 ) material/0 = null