diff --git a/Characters/Player/Player.tscn b/Characters/Player/Player.tscn index 92c2b10..b8407f9 100644 --- a/Characters/Player/Player.tscn +++ b/Characters/Player/Player.tscn @@ -176,7 +176,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0461721, 1.84617, 0 ) script = ExtResource( 2 ) [node name="LookingAt" type="RayCast" parent="Body/PillCameras"] -transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0 ) +transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 0, 0, 0 ) enabled = true cast_to = Vector3( 0, 0, 2 ) @@ -261,14 +261,13 @@ unit_db = -25.0 pitch_scale = 1.5 [node name="HUD" parent="." instance=ExtResource( 10 )] -editor/display_folded = true [node name="PillTaker" type="Spatial" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) script = ExtResource( 11 ) [node name="Pills" parent="PillTaker" instance=ExtResource( 12 )] -transform = Transform( 0.1, 0, 0, 0, -4.37114e-09, 0.1, 0, -0.1, -4.37114e-09, 0, 0.7, 0 ) +transform = Transform( 0.1, 0, 0, 0, -4.37114e-009, 0.1, 0, -0.1, -4.37114e-009, 0, 0.7, 0 ) visible = false [node name="InteractArea" type="Area" parent="."] diff --git a/Characters/Player/UI/UI.gd b/Characters/Player/UI/UI.gd index 528b0df..92f30cd 100644 --- a/Characters/Player/UI/UI.gd +++ b/Characters/Player/UI/UI.gd @@ -5,6 +5,7 @@ var _labelPillLevel: Label var _pillLevel: TextureProgress var _labelDayTime: Label var _dayTime: ProgressBar +var _dayTimeVisual: TextureRect onready var _keyTexture = load("res://Resources/Models/key/key.png") onready var _cardTexture = load("res://Resources/Models/keycard/keycard.png") @@ -16,6 +17,7 @@ func _ready(): _pillLevel = get_node("PillProgress") _labelDayTime = get_node("DayTime") _dayTime = get_node("DayTimeProgress") + _dayTimeVisual = get_node("DayTimeVisual") # TODO: may use global values in Inspector? _pillLevel.max_value = Pills.get_max() @@ -42,4 +44,6 @@ func _process(_delta): _pillLevel.value = Pills.get_level() var val = int(Daytime.get_time()) _labelDayTime.text = "dayTime: " + String(val) + " - %02d:%02d" % [val/60%24, val%60] - _dayTime.value = Daytime.get_time() \ No newline at end of file + _dayTime.value = Daytime.get_time() + + _dayTimeVisual.rect_rotation = (val/_dayTime.max_value) * 360 #pivot offset x=67, y = 7 \ No newline at end of file diff --git a/Characters/Player/UI/UI.tscn b/Characters/Player/UI/UI.tscn index f890ae0..d409f90 100644 --- a/Characters/Player/UI/UI.tscn +++ b/Characters/Player/UI/UI.tscn @@ -1,9 +1,10 @@ -[gd_scene load_steps=5 format=2] +[gd_scene load_steps=6 format=2] [ext_resource path="res://Characters/Player/UI/UI.gd" type="Script" id=1] [ext_resource path="res://Resources/Fonts/MainFont.tres" type="DynamicFont" id=2] [ext_resource path="res://Resources/Textures/pillLevel_fill.png" type="Texture" id=3] -[ext_resource path="res://Resources/Textures/crosshair.png" type="Texture" id=4] +[ext_resource path="res://Resources/Textures/daytimeUI.png" type="Texture" id=4] +[ext_resource path="res://Resources/Textures/crosshair.png" type="Texture" id=5] [node name="HUD" type="Control"] anchor_right = 1.0 @@ -60,6 +61,17 @@ margin_left = 850.901 margin_top = 30.7722 margin_right = 988.901 margin_bottom = 44.7722 +rect_pivot_offset = Vector2( 67.8153, 7.2278 ) + +[node name="DayTimeVisual" type="TextureRect" parent="."] +margin_left = 466.0 +margin_top = -82.0 +margin_right = 646.0 +margin_bottom = 98.0 +rect_pivot_offset = Vector2( 90, 90 ) +texture = ExtResource( 4 ) +expand = true +stretch_mode = 1 [node name="CrossHair" type="Control" parent="."] anchor_left = 0.5 @@ -80,6 +92,6 @@ margin_left = -20.0 margin_top = -20.0 margin_right = 20.0 margin_bottom = 20.0 -texture = ExtResource( 4 ) +texture = ExtResource( 5 ) expand = true stretch_mode = 4 diff --git a/Level/World.tscn b/Level/World.tscn index de6f41c..d140008 100644 --- a/Level/World.tscn +++ b/Level/World.tscn @@ -45,6 +45,7 @@ _data = { transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 14, 0, 7 ) [node name="Collectibles" type="Spatial" parent="."] +editor/display_folded = true transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 15.0831, 1.63203, 13.0809 ) [node name="Keycard" parent="Collectibles" groups=[ @@ -84,6 +85,7 @@ navmesh = SubResource( 2 ) transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, 13, 0, 14 ) [node name="BuildingBlocks" type="Spatial" parent="NavigationMeshInstance"] +editor/display_folded = true [node name="BuildingBlock" parent="NavigationMeshInstance/BuildingBlocks" instance=ExtResource( 7 )] transform = Transform( -4.37114e-008, 0, 1, 0, 1, 0, -1, 0, -4.37114e-008, -13, 0, -13 ) @@ -257,13 +259,12 @@ collision_mask = 7 shape = SubResource( 4 ) [node name="Environment" type="Spatial" parent="."] -editor/display_folded = true [node name="WorldEnvironment" type="WorldEnvironment" parent="Environment"] environment = SubResource( 6 ) [node name="DirectionalLight" type="DirectionalLight" parent="Environment"] -transform = Transform( 0.642788, -0.262003, -0.719846, 0, -0.939693, 0.34202, -0.766044, -0.219846, -0.604023, 0, 7, 0 ) +transform = Transform( 0.642788, -0.262003, -0.719846, -8.21505e-008, -0.939693, 0.34202, -0.766044, -0.219847, -0.604023, 0, 7, 0 ) layers = 3 shadow_enabled = true diff --git a/Resources/Textures/daytimeUI.png b/Resources/Textures/daytimeUI.png new file mode 100644 index 0000000..5bfcc4d Binary files /dev/null and b/Resources/Textures/daytimeUI.png differ diff --git a/Resources/Textures/daytimeUI.png.import b/Resources/Textures/daytimeUI.png.import new file mode 100644 index 0000000..1db0744 --- /dev/null +++ b/Resources/Textures/daytimeUI.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/daytimeUI.png-a89afbe1a4ac4d3196050a6f27e3eb5a.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Resources/Textures/daytimeUI.png" +dest_files=[ "res://.import/daytimeUI.png-a89afbe1a4ac4d3196050a6f27e3eb5a.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0