corrected main menu
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@ -31,7 +31,7 @@ tracks/0/keys = {
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"values": [ Vector2( 0, 0 ), Vector2( 0, -200 ) ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("ForegroundGoesLeft:rect_size")
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tracks/1/path = NodePath("VBoxContainer/CenterContainer2/GameTitle/ForegroundGoesLeft:rect_size")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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@ -40,7 +40,7 @@ tracks/1/keys = {
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"times": PoolRealArray( 0, 2.99 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector2( 1024, 400 ), Vector2( 345, 400 ) ]
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"values": [ Vector2( 800, 200 ), Vector2( 220, 200 ) ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("ForegroundGoesUp:rect_rotation")
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@ -55,7 +55,7 @@ tracks/2/keys = {
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"values": [ 0.0, -30.0 ]
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}
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tracks/3/type = "value"
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tracks/3/path = NodePath("ForegroundGoesLeft:visible")
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tracks/3/path = NodePath("VBoxContainer/CenterContainer2/GameTitle/ForegroundGoesLeft:visible")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/imported = false
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@ -71,20 +71,38 @@ tracks/3/keys = {
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="BackgroundColorRed" type="ColorRect" parent="."]
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margin_right = 1024.0
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[node name="BackgroundColorWhite" type="ColorRect" parent="."]
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margin_right = 1600.0
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margin_bottom = 600.0
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rect_min_size = Vector2( 1600, 600 )
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size_flags_horizontal = 2
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size_flags_vertical = 10
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[node name="BackgroundColorRed" type="ColorRect" parent="."]
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margin_top = 600.0
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margin_right = 1600.0
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margin_bottom = 900.0
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rect_min_size = Vector2( 1600, 300 )
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color = Color( 1, 0, 0, 1 )
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[node name="BackgroundColorWhite" type="ColorRect" parent="BackgroundColorRed"]
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margin_right = 1024.0
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margin_bottom = 400.0
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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margin_right = 1600.0
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margin_bottom = 900.0
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[node name="GameTitle" type="Label" parent="."]
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margin_left = 1.0
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margin_top = -1.16635
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margin_right = 1025.0
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margin_bottom = 398.834
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[node name="CenterContainer2" type="CenterContainer" parent="VBoxContainer"]
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margin_right = 1600.0
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margin_bottom = 596.0
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rect_min_size = Vector2( 1600, 0 )
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="GameTitle" type="Label" parent="VBoxContainer/CenterContainer2"]
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margin_left = 404.0
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margin_top = 190.0
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margin_right = 1195.0
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margin_bottom = 406.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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custom_fonts/font = SubResource( 1 )
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custom_colors/font_color = Color( 1, 1, 1, 1 )
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custom_colors/font_color_shadow = Color( 1, 0, 0, 1 )
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@ -93,23 +111,26 @@ text = "Retrace"
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align = 1
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valign = 1
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[node name="ForegroundGoesUp" type="ColorRect" parent="."]
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visible = false
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margin_left = -240.0
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margin_right = 784.0
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margin_bottom = 400.0
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rect_rotation = -30.0
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[node name="ForegroundGoesLeft" type="ColorRect" parent="VBoxContainer/CenterContainer2/GameTitle"]
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margin_right = 220.0
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margin_bottom = 200.0
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[node name="ForegroundGoesLeft" type="ColorRect" parent="."]
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visible = false
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margin_right = 345.0
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margin_bottom = 400.0
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[node name="CenterContainer" type="CenterContainer" parent="VBoxContainer"]
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margin_top = 600.0
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margin_right = 1600.0
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margin_bottom = 900.0
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[node name="PlayButton" type="Button" parent="."]
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margin_left = 380.0
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margin_top = 410.0
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margin_right = 620.0
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margin_bottom = 470.0
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[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/CenterContainer"]
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margin_right = 1600.0
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margin_bottom = 300.0
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rect_min_size = Vector2( 0, 300 )
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size_flags_horizontal = 0
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size_flags_vertical = 0
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[node name="PlayButton" type="Button" parent="VBoxContainer/CenterContainer/VBoxContainer"]
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margin_right = 1600.0
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margin_bottom = 100.0
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rect_min_size = Vector2( 0, 100 )
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custom_fonts/font = SubResource( 2 )
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custom_colors/font_color = Color( 1, 1, 1, 1 )
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custom_colors/font_color_hover = Color( 0.980392, 0.839216, 0.619608, 1 )
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@ -117,19 +138,27 @@ text = "Embark"
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flat = true
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script = ExtResource( 2 )
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[node name="ExitButton" type="Button" parent="."]
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margin_left = 380.0
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margin_top = 470.0
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margin_right = 620.0
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margin_bottom = 530.0
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[node name="ExitButton" type="Button" parent="VBoxContainer/CenterContainer/VBoxContainer"]
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margin_top = 104.0
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margin_right = 1600.0
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margin_bottom = 204.0
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rect_min_size = Vector2( 0, 100 )
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custom_fonts/font = SubResource( 3 )
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custom_colors/font_color = Color( 1, 1, 1, 1 )
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custom_colors/font_color_hover = Color( 0, 0, 0, 1 )
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text = "Disembark"
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flat = true
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script = ExtResource( 3 )
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[node name="ForegroundGoesUp" type="ColorRect" parent="."]
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visible = false
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margin_left = -240.0
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margin_right = 784.0
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margin_bottom = 400.0
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rect_rotation = -30.0
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[node name="AnimateForeground" type="AnimationPlayer" parent="."]
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autoplay = "Text"
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anims/Text = SubResource( 4 )
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[connection signal="pressed" from="PlayButton" to="PlayButton" method="_on_PlayButton_pressed"]
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[connection signal="pressed" from="ExitButton" to="ExitButton" method="_on_ExitButton_pressed"]
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[connection signal="pressed" from="VBoxContainer/CenterContainer/VBoxContainer/PlayButton" to="VBoxContainer/CenterContainer/VBoxContainer/PlayButton" method="_on_PlayButton_pressed"]
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[connection signal="pressed" from="VBoxContainer/CenterContainer/VBoxContainer/ExitButton" to="VBoxContainer/CenterContainer/VBoxContainer/ExitButton" method="_on_ExitButton_pressed"]
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@ -5,4 +5,4 @@ func _ready():
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func _on_PlayButton_pressed():
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get_tree().change_scene("res://Level/World.tscn")
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get_tree().change_scene("res://Level/OutsideWorld.tscn")
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