allow to hide tooltips for collectibles
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@ -191,6 +191,7 @@ func check_interact():
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var collider = _lookCast.get_collider()
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var collider = _lookCast.get_collider()
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if null != collider and collider.is_in_group("Touchables"):
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if null != collider and collider.is_in_group("Touchables"):
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#show interact tooltip
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#show interact tooltip
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if collider.is_in_group("HideTooltip") == false:
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_labelInteract.show()
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_labelInteract.show()
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#enable outline of seen object
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#enable outline of seen object
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