Secret tunnel entrance in player house

This commit is contained in:
karl 2020-01-28 16:20:03 +01:00
parent 2b24f99d8c
commit c52cb0b885
3 changed files with 26 additions and 6 deletions

View File

@ -235,8 +235,12 @@ func _on_area_entered (area: Area):
Logger.info("entering factory") Logger.info("entering factory")
IsInFactory = true IsInFactory = true
IsOutside = false IsOutside = false
elif area.is_in_group("TunnelEntry"):
Logger.info("entering factory")
IsInFactory = false
IsOutside = false
# TODO: move not change_scene! # TODO: move not change_scene!
get_tree().change_scene("res://Level/InFactory.tscn") get_tree().change_scene("res://Level/Tunnel.tscn")
# TODO: other entries # TODO: other entries
elif area.is_in_group("OutsideEntry"): elif area.is_in_group("OutsideEntry"):
Logger.info("leaving factory") Logger.info("leaving factory")

File diff suppressed because one or more lines are too long

3
Level/Tunnel.tscn Normal file
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@ -0,0 +1,3 @@
[gd_scene format=2]
[node name="Tunnel" type="Spatial"]