fixed player ray cast

This commit is contained in:
Leon Palluch 2020-01-27 15:21:49 +01:00
parent 7322407c1c
commit c0221a8259

View File

@ -175,9 +175,10 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0461721, 1.84617, 0 )
script = ExtResource( 2 )
[node name="LookingAt" type="RayCast" parent="Body/PillCameras"]
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0 )
transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 0, 0, 0 )
enabled = true
cast_to = Vector3( 0, 0, 2 )
collision_mask = 3
[node name="Listener" type="Listener" parent="Body/PillCameras"]
current = true
@ -273,7 +274,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
script = ExtResource( 11 )
[node name="Pills" parent="PillTaker" instance=ExtResource( 12 )]
transform = Transform( 0.1, 0, 0, 0, -4.37114e-09, 0.1, 0, -0.1, -4.37114e-09, 0, 0.7, 0 )
transform = Transform( 0.1, 0, 0, 0, -4.37114e-009, 0.1, 0, -0.1, -4.37114e-009, 0, 0.7, 0 )
visible = false
[editable path="HUD"]