Fake house, new graphics

This commit is contained in:
karl 2020-01-28 15:59:36 +01:00
parent b7a53651bb
commit ab455bdd67
7 changed files with 1539 additions and 81 deletions

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@ -0,0 +1,13 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Level/Buildings/BuildingBlock.tscn" type="PackedScene" id=1]
[node name="BuildingBlock" instance=ExtResource( 1 )]
[node name="True" parent="." index="1"]
visible = false
layers = 0
[node name="StaticBody" parent="." index="2"]
collision_layer = 1
collision_mask = 1

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@ -56,7 +56,7 @@ mesh = SubResource( 3 )
material/0 = null material/0 = null
[node name="StaticBody" type="StaticBody" parent="."] [node name="StaticBody" type="StaticBody" parent="."]
transform = Transform( 25, 0, 0, 0, 1, 0, 0, 0, 25, 0, -0.956642, 0 ) transform = Transform( 25, 0, 0, 0, 1, 0, 0, 0, 25, 0, -0.591689, 0 )
collision_layer = 3 collision_layer = 3
collision_mask = 3 collision_mask = 3

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