diff --git a/Characters/Player/PillTaker.gd b/Characters/Player/PillTaker.gd index e33efe9..63ef50a 100644 --- a/Characters/Player/PillTaker.gd +++ b/Characters/Player/PillTaker.gd @@ -10,11 +10,8 @@ func _process(delta): Pills.take_pill() Logger.info("Player took a pill; new level: %s" % [Pills.get_round_level()]) _animation.play("PillTaking") - - #_animation.playback_speed = _vel.length() / MOVE_SPEED - #Logger.warn("speed: " + String(_animation.playback_speed)) func _ready(): - _animation = get_parent().get_node("AnimationPlayer") as AnimationPlayer + _animation = get_parent().get_node("PillAnimationPlayer") as AnimationPlayer assert(null != _animation) \ No newline at end of file diff --git a/Characters/Player/Player.tscn b/Characters/Player/Player.tscn index 760dba1..9d44e89 100644 --- a/Characters/Player/Player.tscn +++ b/Characters/Player/Player.tscn @@ -23,7 +23,40 @@ shader_param/masked_view = SubResource( 1 ) [sub_resource type="CylinderShape" id=4] -[sub_resource type="Animation" id=5] +[sub_resource type="Animation" id=6] +length = 0.8 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Body/PillCameras:translation") +tracks/0/interp = 2 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.2, 0.4, 0.6 ), +"transitions": PoolRealArray( 1, 1, 1, 1 ), +"update": 0, +"values": [ Vector3( 0, 1.8, 0 ), Vector3( -0.1, 1.9, 0 ), Vector3( 0, 1.8, 0 ), Vector3( 0.1, 1.9, 0 ) ] +} +tracks/1/type = "method" +tracks/1/path = NodePath("Footsteps") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0.3, 0.7 ), +"transitions": PoolRealArray( 1, 1 ), +"values": [ { +"args": [ ], +"method": "play_footstep" +}, { +"args": [ ], +"method": "play_footstep" +} ] +} + +[sub_resource type="Animation" id=9] resource_name = "PillTaking" tracks/0/type = "value" tracks/0/path = NodePath("PillTaker/Pill:visible") @@ -59,40 +92,7 @@ tracks/2/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, -"values": [ Vector3( 0, 0, -1 ), Vector3( 0, 1, 0 ) ] -} - -[sub_resource type="Animation" id=6] -length = 0.8 -loop = true -tracks/0/type = "value" -tracks/0/path = NodePath("Body/PillCameras:translation") -tracks/0/interp = 2 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0, 0.2, 0.4, 0.6 ), -"transitions": PoolRealArray( 1, 1, 1, 1 ), -"update": 0, -"values": [ Vector3( 0, 1.8, 0 ), Vector3( -0.1, 1.9, 0 ), Vector3( 0, 1.8, 0 ), Vector3( 0.1, 1.9, 0 ) ] -} -tracks/1/type = "method" -tracks/1/path = NodePath("Footsteps") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/keys = { -"times": PoolRealArray( 0.3, 0.7 ), -"transitions": PoolRealArray( 1, 1 ), -"values": [ { -"args": [ ], -"method": "play_footstep" -}, { -"args": [ ], -"method": "play_footstep" -} ] +"values": [ Vector3( 0, 0, -1 ), Vector3( 0, 0.7, 0 ) ] } [sub_resource type="AudioStreamRandomPitch" id=7] @@ -104,12 +104,12 @@ random_pitch = 1.3 [node name="Player" type="KinematicBody" groups=[ "Player", ]] -collision_layer = 7 -collision_mask = 7 +collision_layer = 5 +collision_mask = 5 script = ExtResource( 1 ) body_nodepath = NodePath("Body") lookingAt_nodepath = NodePath("Body/PillCameras/LookingAt") -animation_nodepath = NodePath("AnimationPlayer") +animation_nodepath = NodePath("WalkAnimationPlayer") ui_interact_nodepath = NodePath("HUD/PressInteract") camera_nodepath = NodePath("Body/PillCameras") @@ -130,26 +130,20 @@ current = true [node name="TrueView" type="Viewport" parent="Body/PillCameras"] size = Vector2( 1024, 600 ) render_target_update_mode = 3 -shadow_atlas_size = 4 [node name="TrueCamera" type="Camera" parent="Body/PillCameras/TrueView"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 7.45058e-009, 1.8, 0 ) cull_mask = 2 current = true -fov = 80.0 -far = 2000.0 [node name="MaskedView" type="Viewport" parent="Body/PillCameras"] size = Vector2( 1024, 600 ) render_target_update_mode = 3 -shadow_atlas_size = 4 [node name="MaskedCamera" type="Camera" parent="Body/PillCameras/MaskedView"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 7.45058e-009, 1.8, 0 ) cull_mask = 1 current = true -fov = 80.0 -far = 2000.0 [node name="ScreenTexture" type="ColorRect" parent="Body/PillCameras"] material = SubResource( 3 ) @@ -167,11 +161,14 @@ remote_path = NodePath("../MaskedView/MaskedCamera") transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) shape = SubResource( 4 ) -[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +[node name="WalkAnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "Walk" -anims/PillTaking = SubResource( 5 ) anims/Walk = SubResource( 6 ) +[node name="PillAnimationPlayer" type="AnimationPlayer" parent="."] +playback_speed = 2.0 +anims/PillTaking = SubResource( 9 ) + [node name="Footsteps" type="Spatial" parent="."] script = ExtResource( 4 ) @@ -184,10 +181,11 @@ pitch_scale = 1.5 [node name="HUD" parent="." instance=ExtResource( 6 )] [node name="PillTaker" type="Spatial" parent="."] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) script = ExtResource( 7 ) [node name="Pill" type="Spatial" parent="PillTaker"] -transform = Transform( 1, 0, 0, 0, -4.37114e-008, -1, 0, 1, -4.37114e-008, 0, 1, 0 ) +transform = Transform( 1, 0, 0, 0, -4.37114e-008, -1, 0, 1, -4.37114e-008, 0, 0.7, 0 ) visible = false [node name="MeshInstance" type="MeshInstance" parent="PillTaker/Pill"] diff --git a/Models/pill/blue.material b/Models/pill/blue.material new file mode 100644 index 0000000..e866e0c Binary files /dev/null and b/Models/pill/blue.material differ diff --git a/Models/pill/other.material b/Models/pill/other.material new file mode 100644 index 0000000..eae6ebf Binary files /dev/null and b/Models/pill/other.material differ diff --git a/project.godot b/project.godot index e2ae918..053a578 100644 --- a/project.godot +++ b/project.godot @@ -63,7 +63,7 @@ _global_script_class_icons={ [application] config/name="retrace" -run/main_scene="res://Level/World.tscn" +run/main_scene="res://Level/PathTestWorld.tscn" config/icon="res://icon.png" [autoload]