parent
468c574763
commit
92efe2e488
@ -6,12 +6,15 @@ export(int) var _player_follow_pill_level = 3
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var _visibility: Area
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var _visibility: Area
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var _playerRef
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var _playerRef
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var _audioPlayer: AudioStreamPlayer3D
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func _ready():
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func _ready():
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Logger.set_logger_level(Logger.LOG_LEVEL_FINE)
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Logger.set_logger_level(Logger.LOG_LEVEL_FINE)
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_visibility = get_node(_visibility_path) as Area
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_visibility = get_node(_visibility_path) as Area
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_audioPlayer = get_node("AudioStreamPlayer3D") as AudioStreamPlayer3D
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if _visibility:
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if _visibility:
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_visibility.connect("body_entered", self, "_on_body_entered_visibility")
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_visibility.connect("body_entered", self, "_on_body_entered_visibility")
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_visibility.connect("body_exited", self, "_on_body_exited_visibility")
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_visibility.connect("body_exited", self, "_on_body_exited_visibility")
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@ -34,10 +37,33 @@ func _process(_delta):
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func _on_body_entered_visibility(body: PhysicsBody):
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func _on_body_entered_visibility(body: PhysicsBody):
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#Logger.trace("Meldewesen seeing %s" % [body])
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#Logger.trace("Meldewesen seeing %s" % [body])
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if body.is_in_group("Player"):
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if body.is_in_group("Player"):
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Logger.info("Seeing player!")
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Logger.info("Seeing player!")
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_audioPlayer.stream = null
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var daytime = Daytime.get_time()
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# do your job
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if body.is_in_workzone():
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Logger.info("say do your job")
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_audioPlayer.stream = load("res://Resources/Audio/do-job.wav")
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# take your pills
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elif Pills.get_level() < Pills.get_max()*0.1:
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Logger.info("say take your pills")
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_audioPlayer.stream = load("res://Resources/Audio/take-pills.wav")
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# go to work
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elif daytime < Daytime.get_max()*0.3:
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Logger.info("say go to work")
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_audioPlayer.stream = load("res://Resources/Audio/to-work.wav")
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# go home
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elif daytime > Daytime.get_max()*0.6:
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Logger.info("say go home")
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_audioPlayer.stream = load("res://Resources/Audio/go-home.wav")
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if _audioPlayer.stream != null:
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Logger.info("say play sound")
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_audioPlayer.play();
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#yield(audioplayer, "finished")
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# check if player is in illegal area
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# check if player is in illegal area
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if _playerRef.Is_in_Illegal_Area():
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if _playerRef.Is_in_Illegal_Area():
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Logger.info("player is in illegal area - following!")
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Logger.info("player is in illegal area - following!")
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File diff suppressed because one or more lines are too long
@ -32,12 +32,25 @@ var _vel = Vector3()
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var _is_sprinting : bool
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var _is_sprinting : bool
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var _illegal_areas : int
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var _illegal_areas : int
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var _save_areas : int
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var _save_areas : int
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var _work_areas : int
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var _prev_look
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var _prev_look
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# TODO: move to global
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# TODO: move to global
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var _inventory: Control
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var _inventory: Control
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func is_in_illegalzone ():
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return _illegal_areas > 0
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func is_in_savezone ():
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return _save_areas > 0
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func is_in_workzone ():
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return _work_areas > 0
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func _ready():
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func _ready():
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# Assign child node variables
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# Assign child node variables
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_body = get_node(body_nodepath) as Spatial # = $Body
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_body = get_node(body_nodepath) as Spatial # = $Body
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@ -193,7 +206,6 @@ func _on_area_entered (area: Area):
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#remove_child(player)
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#remove_child(player)
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#player. queue_free()
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#player. queue_free()
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get_node("AudioStreamPlayer3D").play()
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get_node("AudioStreamPlayer3D").play()
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yield(get_node("AudioStreamPlayer3D"), "finished")
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yield(get_node("AudioStreamPlayer3D"), "finished")
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_on_respawn() # TODO: also raise if Meldewesen is looking at player and pill level reaches treshold!
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_on_respawn() # TODO: also raise if Meldewesen is looking at player and pill level reaches treshold!
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elif area.is_in_group("Forbidden"):
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elif area.is_in_group("Forbidden"):
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@ -202,6 +214,9 @@ func _on_area_entered (area: Area):
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elif area.is_in_group("Savehouse"):
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elif area.is_in_group("Savehouse"):
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Logger.info("entering save area!")
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Logger.info("entering save area!")
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_save_areas += 1
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_save_areas += 1
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elif area.is_in_group("Workwork"):
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Logger.info("entering work area!")
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_work_areas += 1
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func _on_area_exited (area: Area):
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func _on_area_exited (area: Area):
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@ -211,6 +226,9 @@ func _on_area_exited (area: Area):
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elif area.is_in_group("Savehouse"):
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elif area.is_in_group("Savehouse"):
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Logger.info("leaving save area!")
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Logger.info("leaving save area!")
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_save_areas -= 1
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_save_areas -= 1
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elif area.is_in_group("Workwork"):
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Logger.info("leaving work area!")
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_work_areas -= 1
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func _on_respawn ():
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func _on_respawn ():
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BIN
Resources/Audio/do-job.wav
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BIN
Resources/Audio/do-job.wav
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Binary file not shown.
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Resources/Audio/do-job.wav.import
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Resources/Audio/do-job.wav.import
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@ -0,0 +1,21 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/do-job.wav-43df1cc0e940e076a0d16a1f10561364.sample"
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[deps]
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source_file="res://Resources/Audio/do-job.wav"
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dest_files=[ "res://.import/do-job.wav-43df1cc0e940e076a0d16a1f10561364.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=true
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edit/normalize=true
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edit/loop=false
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compress/mode=0
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BIN
Resources/Audio/go-home.wav
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BIN
Resources/Audio/go-home.wav
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Binary file not shown.
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Resources/Audio/go-home.wav.import
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Resources/Audio/go-home.wav.import
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@ -0,0 +1,21 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/go-home.wav-b95ef6ffb01db7d887c9c8215db4aeac.sample"
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[deps]
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source_file="res://Resources/Audio/go-home.wav"
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dest_files=[ "res://.import/go-home.wav-b95ef6ffb01db7d887c9c8215db4aeac.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=true
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edit/normalize=true
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edit/loop=false
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compress/mode=0
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BIN
Resources/Audio/take-pills.wav
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BIN
Resources/Audio/take-pills.wav
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Binary file not shown.
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Resources/Audio/take-pills.wav.import
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Resources/Audio/take-pills.wav.import
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@ -0,0 +1,21 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/take-pills.wav-c53467c031bc41f1583c5df7c998da45.sample"
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[deps]
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source_file="res://Resources/Audio/take-pills.wav"
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dest_files=[ "res://.import/take-pills.wav-c53467c031bc41f1583c5df7c998da45.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=true
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edit/normalize=true
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edit/loop=false
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compress/mode=0
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BIN
Resources/Audio/to-work.wav
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BIN
Resources/Audio/to-work.wav
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Binary file not shown.
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Resources/Audio/to-work.wav.import
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Resources/Audio/to-work.wav.import
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@ -0,0 +1,21 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/to-work.wav-651eff9c01a8a6733015d116b9be0020.sample"
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[deps]
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source_file="res://Resources/Audio/to-work.wav"
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dest_files=[ "res://.import/to-work.wav-651eff9c01a8a6733015d116b9be0020.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=true
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edit/normalize=true
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edit/loop=false
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compress/mode=0
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Block a user