Make Meldewesen cone material local to prevent it from changing in all

This commit is contained in:
karl 2020-01-28 12:32:51 +01:00
parent ec939904fc
commit 8a785ecdbc

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@ -1,6 +1,7 @@
[gd_resource type="SpatialMaterial" format=2] [gd_resource type="SpatialMaterial" format=2]
[resource] [resource]
resource_local_to_scene = true
flags_transparent = true flags_transparent = true
params_cull_mode = 2 params_cull_mode = 2
albedo_color = Color( 1, 0, 0, 0.329412 ) albedo_color = Color( 1, 0, 0, 0.329412 )