Make Meldewesen cone material local to prevent it from changing in all
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@ -1,6 +1,7 @@
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[gd_resource type="SpatialMaterial" format=2]
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[gd_resource type="SpatialMaterial" format=2]
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[resource]
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[resource]
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resource_local_to_scene = true
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flags_transparent = true
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flags_transparent = true
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params_cull_mode = 2
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params_cull_mode = 2
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albedo_color = Color( 1, 0, 0, 0.329412 )
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albedo_color = Color( 1, 0, 0, 0.329412 )
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