diff --git a/Level/InFactory.tscn b/Level/InFactory.tscn index b0fe6c8..0842a43 100644 --- a/Level/InFactory.tscn +++ b/Level/InFactory.tscn @@ -106,6 +106,7 @@ shape = SubResource( 5 ) transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -17.8 ) [node name="FactoryRoomWalls" type="Spatial" parent="Architecture"] +editor/display_folded = true [node name="SideWall" type="StaticBody" parent="Architecture/FactoryRoomWalls"] editor/display_folded = true @@ -147,7 +148,6 @@ material/0 = null shape = SubResource( 5 ) [node name="SideWall4" type="StaticBody" parent="Architecture/FactoryRoomWalls"] -editor/display_folded = true transform = Transform( 0.2, 0, 0, 0, 4, 0, 0, 0, 8.2, 11.8, 4, -25.8 ) collision_layer = 3 @@ -285,149 +285,337 @@ transform = Transform( -7.86805e-008, 0, -2.5, 0, 1.8, 0, 1.8, 0, -1.09278e-007, [node name="OfficeSpace" type="Spatial" parent="Architecture"] -[node name="Wall" type="StaticBody" parent="Architecture/OfficeSpace"] +[node name="Walls" type="Spatial" parent="Architecture/OfficeSpace"] editor/display_folded = true -transform = Transform( 23, 0, 0, 0, 2, 0, 0, 0, 0.2, 16, 2, -36.8 ) + +[node name="Wall" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 22, 0, 0, 0, 2, 0, 0, 0, 0.2, 15.2, 2, -36.8 ) collision_layer = 3 -[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall"] +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall"] layers = 3 mesh = SubResource( 4 ) material/0 = null -[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall"] +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall"] shape = SubResource( 5 ) -[node name="Wall2" type="StaticBody" parent="Architecture/OfficeSpace"] +[node name="Wall2" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] editor/display_folded = true transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 3, -10.3, 2, -36.8 ) collision_layer = 3 -[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall2"] +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall2"] layers = 3 mesh = SubResource( 4 ) material/0 = null -[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall2"] +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall2"] shape = SubResource( 5 ) -[node name="Wall3" type="StaticBody" parent="Architecture/OfficeSpace"] +[node name="Wall3" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] editor/display_folded = true transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 1.5, -6.8, 2, -38.2 ) collision_layer = 3 -[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall3"] +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall3"] layers = 3 mesh = SubResource( 4 ) material/0 = null -[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall3"] +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall3"] shape = SubResource( 5 ) -[node name="Wall4" type="StaticBody" parent="Architecture/OfficeSpace"] +[node name="Wall4" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] editor/display_folded = true transform = Transform( 0.3, 0, 0, 0, 2, 0, 0, 0, 0.2, -7.25, 2, -39.4 ) collision_layer = 3 -[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall4"] +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall4"] layers = 3 mesh = SubResource( 4 ) material/0 = null -[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall4"] +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall4"] shape = SubResource( 5 ) -[node name="Wall5" type="StaticBody" parent="Architecture/OfficeSpace"] +[node name="Wall5" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] editor/display_folded = true transform = Transform( 0.3, 0, 0, 0, 2, 0, 0, 0, 0.2, -9.85, 2, -39.4 ) collision_layer = 3 -[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall5"] +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall5"] layers = 3 mesh = SubResource( 4 ) material/0 = null -[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall5"] +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall5"] shape = SubResource( 5 ) -[node name="Wall6" type="StaticBody" parent="Architecture/OfficeSpace"] +[node name="Wall6" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] editor/display_folded = true transform = Transform( 1, 0, 0, 0, 0.5, 0, 0, 0, 0.2, -8.55, 3.5, -39.4 ) collision_layer = 3 -[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall6"] +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall6"] layers = 3 mesh = SubResource( 4 ) material/0 = null -[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall6"] +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall6"] shape = SubResource( 5 ) -[node name="Wall7" type="StaticBody" parent="Architecture/OfficeSpace"] +[node name="Wall7" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] editor/display_folded = true -transform = Transform( 4, 0, 0, 0, 2, 0, 0, 0, 0.2, 16, 2, -33.8 ) +transform = Transform( 5, 0, 0, 0, 2, 0, 0, 0, 0.2, 17, 2, -33.8 ) collision_layer = 3 -[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall7"] +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall7"] layers = 3 mesh = SubResource( 4 ) material/0 = null -[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall7"] +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall7"] shape = SubResource( 5 ) -[node name="Wall8" type="StaticBody" parent="Architecture/OfficeSpace"] +[node name="Wall12" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] editor/display_folded = true -transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 16.5, 38.8, 2, -20.5 ) +transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 0.2, 14, 2, -21.2 ) collision_layer = 3 -[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall8"] +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall12"] layers = 3 mesh = SubResource( 4 ) material/0 = null -[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall8"] +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall12"] shape = SubResource( 5 ) -[node name="Wall9" type="StaticBody" parent="Architecture/OfficeSpace"] +[node name="Wall23" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 0.2, 20, 2, -21.2 ) +collision_layer = 3 + +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall23"] +layers = 3 +mesh = SubResource( 4 ) +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall23"] +shape = SubResource( 5 ) + +[node name="Wall14" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 5, 0, 0, 0, 2, 0, 0, 0, 0.2, 31, 2, -18.2 ) +collision_layer = 3 + +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall14"] +layers = 3 +mesh = SubResource( 4 ) +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall14"] +shape = SubResource( 5 ) + +[node name="Wall15" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 5.5, 0, 0, 0, 2, 0, 0, 0, 0.2, 30.5, 2, -11.8 ) +collision_layer = 3 + +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall15"] +layers = 3 +mesh = SubResource( 4 ) +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall15"] +shape = SubResource( 5 ) + +[node name="Wall11" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 5, 21.8, 2, -26 ) +collision_layer = 3 + +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall11"] +layers = 3 +mesh = SubResource( 4 ) +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall11"] +shape = SubResource( 5 ) + +[node name="Wall16" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 5, 21.8, 2, -9 ) +collision_layer = 3 + +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall16"] +layers = 3 +mesh = SubResource( 4 ) +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall16"] +shape = SubResource( 5 ) + +[node name="Wall17" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 2.5, 21.8, 2, -18.5 ) +collision_layer = 3 + +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall17"] +layers = 3 +mesh = SubResource( 4 ) +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall17"] +shape = SubResource( 5 ) + +[node name="Wall18" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 1.5, 26.2, 2, -17.5 ) +collision_layer = 3 + +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall18"] +layers = 3 +mesh = SubResource( 4 ) +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall18"] +shape = SubResource( 5 ) + +[node name="Wall21" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 0.5, 26.2, 2, -36.5 ) +collision_layer = 3 + +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall21"] +layers = 3 +mesh = SubResource( 4 ) +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall21"] +shape = SubResource( 5 ) + +[node name="Wall22" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 0.5, 21.8, 2, -33.5 ) +collision_layer = 3 + +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall22"] +layers = 3 +mesh = SubResource( 4 ) +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall22"] +shape = SubResource( 5 ) + +[node name="Wall19" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 1, 26.2, 2, -13 ) +collision_layer = 3 + +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall19"] +layers = 3 +mesh = SubResource( 4 ) +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall19"] +shape = SubResource( 5 ) + +[node name="Wall20" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 0.5, 0, 0, 0, 2, 0, 0, 0, 0.2, 22.5, 2, -11.8 ) +collision_layer = 3 + +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall20"] +layers = 3 +mesh = SubResource( 4 ) +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall20"] +shape = SubResource( 5 ) + +[node name="Wall13" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 6.5, 26.2, 2, -27.5 ) +collision_layer = 3 + +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall13"] +layers = 3 +mesh = SubResource( 4 ) +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall13"] +shape = SubResource( 5 ) + +[node name="Wall8" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 16.5, 35.8, 2, -20.5 ) +collision_layer = 3 + +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall8"] +layers = 3 +mesh = SubResource( 4 ) +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall8"] +shape = SubResource( 5 ) + +[node name="Wall9" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] editor/display_folded = true transform = Transform( 0.2, 0, 0, 0, 2, 0, 0, 0, 6.8, 11.8, 2, -10.8 ) collision_layer = 3 -[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall9"] +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall9"] layers = 3 mesh = SubResource( 4 ) material/0 = null -[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall9"] +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall9"] shape = SubResource( 5 ) -[node name="Wall10" type="StaticBody" parent="Architecture/OfficeSpace"] +[node name="Wall10" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true transform = Transform( 13.5, 0, 0, 0, 2, 0, 0, 0, 0.2, 25.2, 2, -4.2 ) collision_layer = 3 -[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Wall10"] +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Wall10"] layers = 3 mesh = SubResource( 4 ) material/0 = null -[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Wall10"] +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Wall10"] shape = SubResource( 5 ) -[node name="Ceiling" type="StaticBody" parent="Architecture/OfficeSpace"] +[node name="Ceiling" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] editor/display_folded = true transform = Transform( 15.2, 0, 0, 0, 0.2, 0, 0, 0, 3, 4.8, 3.8, -36.8 ) collision_layer = 3 -[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Ceiling"] +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Ceiling"] layers = 3 mesh = SubResource( 4 ) material/0 = null -[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Ceiling"] +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Ceiling"] shape = SubResource( 5 ) -[node name="Door" parent="Architecture/OfficeSpace" instance=ExtResource( 5 )] +[node name="Ceiling2" type="StaticBody" parent="Architecture/OfficeSpace/Walls"] +editor/display_folded = true +transform = Transform( 5, 0, 0, 0, 0.2, 0, 0, 0, 7, 17, 3.8, -26.8 ) +collision_layer = 3 + +[node name="MeshInstance" type="MeshInstance" parent="Architecture/OfficeSpace/Walls/Ceiling2"] +layers = 3 +mesh = SubResource( 4 ) +material/0 = null + +[node name="CollisionShape" type="CollisionShape" parent="Architecture/OfficeSpace/Walls/Ceiling2"] +shape = SubResource( 5 ) + +[node name="Doors" type="Spatial" parent="Architecture/OfficeSpace"] + +[node name="Door" parent="Architecture/OfficeSpace/Doors" instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -9.55, 1.5, -39.5 ) invert_open = true card_door = true @@ -435,5 +623,6 @@ door_lvl = 2 [node name="Player" parent="." instance=ExtResource( 8 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0 ) +IsInLabyrinth = true [editable path="Architecture/FactoryRoomWalls/BackWallTrue/Door"]