PillTaker is now a spacial (due to its child need a position)
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@ -1,12 +1,5 @@
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extends Node
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extends Spatial
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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@ -92,7 +92,7 @@ pitch_scale = 1.5
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[node name="HUD" parent="." instance=ExtResource( 4 )]
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[node name="PillTaker" type="Node" parent="."]
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[node name="PillTaker" type="Spatial" parent="."]
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script = ExtResource( 5 )
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[node name="Pill" type="Spatial" parent="PillTaker"]
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