From 2b809f9894ee52a0aa9386910173ba68d30a6834 Mon Sep 17 00:00:00 2001 From: karl Date: Mon, 18 Nov 2019 16:33:02 +0100 Subject: [PATCH] Move player camera up for a height of 2m The player was previously just 1m tall, which is rather small --- Characters/Player/Player.tscn | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Characters/Player/Player.tscn b/Characters/Player/Player.tscn index 8f997d0..ded6e18 100644 --- a/Characters/Player/Player.tscn +++ b/Characters/Player/Player.tscn @@ -15,11 +15,11 @@ body_nodepath = NodePath("Body") [node name="Body" type="Spatial" parent="."] [node name="Camera" type="Camera" parent="Body"] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0 ) current = true [node name="LookingAt" type="RayCast" parent="Body/Camera"] -transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 0, 0, 0 ) +transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0 ) enabled = true cast_to = Vector3( 0, 0, 2 )