Minor improvements
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5fbac41ab2
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171
main.cpp
171
main.cpp
@ -1,5 +1,95 @@
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#include <iostream>
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#include <cassert>
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/// Holds unique ownership of a pointed to object and destroys it automatically
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template<class T>
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class UniquePtr {
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public:
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/// Constructor without deleter
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explicit UniquePtr(T *object) : object(object), deleter([](T *object) -> void { delete object; }) {
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assert(object != nullptr);
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}
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/// Constructor with custom deleter
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/// Note that the custom deleter may not get a valid object (it could be a nullptr due to resetting, moving, etc)
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UniquePtr(T *object, void (*deleter)(T *)) : object(object), deleter(deleter) {
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assert(object != nullptr);
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assert(deleter != nullptr);
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}
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/// Copy constructor
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/// Shouldn't be used, since the pointer wouldn't be unique otherwise
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UniquePtr(const UniquePtr &other) = delete;
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/// Move constructor
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UniquePtr(UniquePtr &&other) : object(other.object), deleter(other.deleter) {
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other.object = nullptr;
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}
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/// Copy assignment operator
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/// Shouldn't be used, since the pointer wouldn't be unique otherwise
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UniquePtr &operator=(const UniquePtr &) = delete;
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/// Move assignment operator
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UniquePtr &operator=(UniquePtr &&other) {
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object = other.object;
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deleter = other.deleter;
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other.object = nullptr;
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}
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/// Destructor
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virtual ~UniquePtr() {
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deleter(object);
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}
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T operator*() const {
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assert(object != nullptr);
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return *object;
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}
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operator bool() const {
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return object != nullptr;
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}
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T *operator->() const {
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assert(object != nullptr);
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return object;
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}
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/// Release ownership of the owned object and return the pointer to it
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T *Release() {
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T *returnObject = object;
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object = nullptr;
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return returnObject;
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}
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/// Reset the internal pointer to null
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void Reset() {
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deleter(object);
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object = nullptr;
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}
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/// Swaps the currently owned object with another
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void Swap(T *other) {
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// TODO: This isn't really a "swap" but more of a "replace" - a proper swap would be std::swap(object, other);
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// Not sure which one should be implemented, since I find this version more practical...
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deleter(object);
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object = other;
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}
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private:
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T *object;
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void (*deleter)(T *);
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};
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/// Simple object for testing constructor, destructor calls and potential memory leaks
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class TestObject {
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public:
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TestObject() {
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@ -30,86 +120,9 @@ private:
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int TestObject::instanceCount = 0;
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/// Holds unique ownership of a pointed to object and destroys it automatically
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template<class T>
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class UniquePtr {
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public:
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/// Constructor without deleter
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explicit UniquePtr(T *object) : object(object), deleter(nullptr) {}
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/// Constructor with deleter
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UniquePtr(T *object, void (*deleter)(T*)) : object(object), deleter(deleter) {}
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/// Copy constructor
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/// Shouldn't be used, since the pointer wouldn't be unique otherwise
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UniquePtr(const UniquePtr &other) = delete;
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/// Move constructor
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UniquePtr(UniquePtr &&other) : object(other.object), deleter(other.deleter) {
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other.object = nullptr;
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}
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/// Copy assignment operator
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UniquePtr &operator=(const UniquePtr &) = delete;
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/// Move assignment operator
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/// Shouldn't be used, since the pointer wouldn't be unique otherwise
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UniquePtr &operator=(UniquePtr &&) = delete;
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/// Destructor
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virtual ~UniquePtr() {
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deleteObject();
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}
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T operator*() const {
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return *object;
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}
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operator bool() const {
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return object != nullptr;
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}
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T *operator->() const {
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return object;
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}
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/// Release ownership of the owned object and return the pointer to it
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T *Release() {
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T *returnObject = object;
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object = nullptr;
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return returnObject;
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}
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/// Reset the internal pointer to null
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void Reset() {
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deleteObject();
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object = nullptr;
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}
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/// Swaps the currently owned object with another
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void Swap(T *other) {
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deleteObject();
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object = other;
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}
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private:
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T *object;
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void (*deleter)(T*);
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void deleteObject() {
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if (deleter != nullptr && object != nullptr) {
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deleter(object);
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} else {
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delete object;
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}
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}
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};
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void customTestObjectDeleter(TestObject *object) {
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std::cout << "Custom deleter" << std::endl;
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delete object;
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}
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@ -126,7 +139,7 @@ int main() {
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std::cout << "Swapping for new object" << std::endl;
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pointer.Swap(new TestObject());
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std::cout << "Move constructing new pointer" << std::endl;
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std::cout << "Move assigning new pointer" << std::endl;
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UniquePtr pointer2 = UniquePtr<TestObject>(std::move(pointer));
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std::cout << "Constructing pointer with custom deleter" << std::endl;
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